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Update syntax for figures
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paper/paper.md

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@@ -90,11 +90,7 @@ Nodes are categorized as:
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- `HOLE`: gaps where too few patches exist to support safe navigation.
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- `UNSET`: unclassified nodes during initialization.
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<div align="center">
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<img src="figures/traversability_map_nodes.png" alt="TraversabilityMap3d." width="400"/>
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<p>Figure: Traversability map with semantic node classifications.</p>
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</div>
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![Figure: Traversability map with semantic node classifications.](figures/traversability_map_nodes.png)
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This classification enables downstream planners to reason not only about safe/unsafe areas but also about uncertainty and exploration frontiers.
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@@ -107,11 +103,7 @@ In addition to geometry, `traversability_generator3d` models soil composition. E
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- `Rocks`: costly or forbidden depending on configuration.
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- `Unknown soil`: assigned maximum cost.
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<div align="center">
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<img src="figures/soilmap.png" alt="SoilMap3d." width="400"/>
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<p>Figure: Map layers for terrain assessment. Left: Traversability map showing navigable (green) and obstacle (red) regions. Middle: Soil map with sand (yellow), gravel (green), and unknown (light blue). Right: Fused soil–traversability map, where sand is treated as non-traversable and thus marked as obstacle (red).</p>
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</div>
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![Figure: Map layers for terrain assessment. Left: Traversability map showing navigable (green) and obstacle (red) regions. Middle: Soil map with sand (yellow), gravel (green), and unknown (light blue). Right: Fused soil–traversability map, where sand is treated as non-traversable and thus marked as obstacle (red).](figures/soilmap.png)
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Through configuration, users can forbid traversal on certain soils, automatically converting affected nodes to obstacles. This enables integration of perceptual information (e.g. from ground-penetrating radar, visual classifiers, or tactile sensors) with geometric terrain reasoning.

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