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Update paper and Readme with new title
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README.md

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Main: ![Main](https://github.com/dfki-ric/ugv_nav4d/actions/workflows/c-cpp.yml/badge.svg)
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Advanced Multi-Surface Navigation for Unmanned Ground Vehicles (UGVs) Using 4D Path Planning Techniques (ugv_nav4d)
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ugv_nav4d: Advanced Multi-Surface Navigation for Unmanned Ground Vehicles Using 4D Path Planning Techniques
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=============
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A 4D (X,Y,Z, Theta) Planner for unmaned ground vehicles (UGVs).
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A 4D (X,Y,Z, Theta) Planner for Unmaned Ground Vehicles.
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<figure>
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<img src="doc/figures/ugv_nav4d_logo.jpeg" height= "200" width="200"/>

paper/paper.md

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title: 'Advanced Multi-Surface Navigation for Unmanned Ground Vehicles (UGVs) Using 4D Path Planning Techniques (ugv_nav4d)'
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title: 'ugv_nav4d: Advanced Multi-Surface Navigation for Unmanned Ground Vehicles Using 4D Path Planning Techniques'
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tags:
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- Multi-Surface Trajectory Planning
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- Global Path Planning
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- PreComputedMotions
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### EnvironmentXYZTheta
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The core of ugv_nav4d is based on SBPL (Search-Based Planning Library) [@sbpl]. The EnvironmentXYZTheta implements all interfaces needed by SBPL to enable ARA* based planning. The environment in SBPL is a state space which connects states with associated transition costs. A state is defined by the position (x,y,z) and orientation (yaw) of the robot. The EnvironmentXYZTheta uses a TraversabilityGenerator3d [@travgen3d] to generate a TraversabilityMap3d from a MLSMap, which classifies the MLSMap patches into traversable, non-traversable, and unknown terrain and stores meta data of the ground surface (e.g., slope of the patch, supporting plane, etc.).
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The core of ugv_nav4d is based on SBPL (Search-Based Planning Library) [@sbpl]. The EnvironmentXYZTheta implements all interfaces needed by SBPL to enable ARA* based planning. The environment in SBPL is a state space which connects states with associated transition costs. A state is defined by the position (x,y,z) and orientation (yaw) of the robot. The EnvironmentXYZTheta uses a TraversabilityGenerator3d [@travgen3d] to generate a TraversabilityMap3d from a MLSMap, which classifies the MLSMap patches into traversable, non-traversable, and unknown terrain and stores metadata of the ground surface (e.g., slope of the patch, supporting plane, etc.).
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![The Moon Crater and its TraversabilityMap3d in the Space Hall at the RIC, DFKI [@roboticsElab]\label{fig:crater}.](figures/trav_map_and_space_hall.png){width="300pt"}
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