On iOS 16 devices, CallKit closes after 60 seconds.
In previous versions of iOS (14, 15), it could be displayed for 90 seconds, and then we closed it by ourselves.
We have tried other packages for CallKit, but they still have the same issue.
Have anyone faced the same issue and knows how to bypass it?
UPD: logs that we get when CallKit is finished
flutter: [[FlutterCallKit.INFO](http://fluttercallkit.info/)] FCXProvider > executeTransaction
flutter: [[FlutterCallKit.INFO](http://fluttercallkit.info/)] FCXTransaction > getActions
flutter: [[FlutterCallKit.INFO](http://fluttercallkit.info/)] FCXProvider > FCXEndCallAction
flutter: [[FlutterCallKit.INFO](http://fluttercallkit.info/)] FCXProvider > reportCallEnded
flutter: [[FlutterCallKit.INFO](http://fluttercallkit.info/)] FCXEndCallAction > fulfill
flutter: [[FlutterCallKit.INFO](http://fluttercallkit.info/)] FCXCallObserver > callChanged
I assume, that we are getting declined events from the system.
On iOS 16 devices, CallKit closes after 60 seconds.
In previous versions of iOS (14, 15), it could be displayed for 90 seconds, and then we closed it by ourselves.
We have tried other packages for CallKit, but they still have the same issue.
Have anyone faced the same issue and knows how to bypass it?
UPD: logs that we get when CallKit is finished
I assume, that we are getting declined events from the system.