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BoundingBoxCameraSensor.hh
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117 lines (97 loc) · 4.07 KB
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/*
* Copyright (C) 2021 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifndef IGNITION_SENSORS_BOUNDINGBOXCAMERASENSOR_HH_
#define IGNITION_SENSORS_BOUNDINGBOXCAMERASENSOR_HH_
#include <memory>
#include <vector>
#include <ignition/rendering/BoundingBoxCamera.hh>
#include <sdf/Sensor.hh>
#include "ignition/sensors/CameraSensor.hh"
#include "ignition/sensors/boundingbox_camera/Export.hh"
namespace ignition
{
namespace sensors
{
// Inline bracket to help doxygen filtering.
inline namespace IGNITION_SENSORS_VERSION_NAMESPACE {
// forward declarations
class BoundingBoxCameraSensorPrivate;
/// \brief BoundingBox camera sensor class.
///
/// This class creates a BoundingBox image from an ignition rendering scene.
/// The scene must be created in advance and given to Manager::Init().
/// It offers both an ignition-transport interface and a direct C++ API
/// to access the image data. The API works by setting a callback to be
/// called with image data.
class IGNITION_SENSORS_BOUNDINGBOX_CAMERA_VISIBLE
BoundingBoxCameraSensor : public CameraSensor
{
/// \brief constructor
public: BoundingBoxCameraSensor();
/// \brief destructor
public: virtual ~BoundingBoxCameraSensor();
/// \brief Load the sensor based on data from an sdf::Sensor object.
/// \param[in] _sdf SDF Sensor parameters.
/// \return true if loading was successful
public: virtual bool Load(const sdf::Sensor &_sdf) override;
/// \brief Load the sensor with SDF parameters.
/// \param[in] _sdf SDF Sensor parameters.
/// \return true if loading was successful
public: virtual bool Load(sdf::ElementPtr _sdf) override;
/// \brief Initialize values in the sensor
/// \return True on success
public: virtual bool Init() override;
/// \brief Force the sensor to generate data
/// \param[in] _now The current time
/// \return true if the update was successful
public: virtual bool Update(
const std::chrono::steady_clock::duration &_now) override;
/// \brief Get the rendering BoundingBox camera
/// \return BoundingBox camera pointer
public: virtual rendering::BoundingBoxCameraPtr
BoundingBoxCamera() const;
/// \brief Callback on new bounding boxes from bounding boxes camera
/// \param[in] _boxes Detected bounding boxes from the camera
public: void OnNewBoundingBoxes(
const std::vector<rendering::BoundingBox> &_boxes);
/// \brief Set the rendering scene.
/// \param[in] _scene Pointer to the scene
public: virtual void SetScene(
ignition::rendering::ScenePtr _scene) override;
/// \brief Get image width.
/// \return width of the image
public: virtual unsigned int ImageWidth() const override;
/// \brief Get image height.
/// \return height of the image
public: virtual unsigned int ImageHeight() const override;
/// \brief Check if there are any subscribers
/// \return True if there are subscribers, false otherwise
/// \todo(iche033) Make this function virtual on Garden
public: bool HasConnections() const;
/// \brief Create a camera in a scene
/// \return True on success.
private: bool CreateCamera();
IGN_COMMON_WARN_IGNORE__DLL_INTERFACE_MISSING
/// \brief Data pointer for private data
/// \internal
private: std::unique_ptr<BoundingBoxCameraSensorPrivate> dataPtr;
IGN_COMMON_WARN_RESUME__DLL_INTERFACE_MISSING
};
}
}
}
#endif