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Copy file name to clipboardExpand all lines: CHANGELOG.md
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# Unreleased
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# Version 0.18.0 (September 18th, 2022)
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-**BREAKING** Update dependency `vulkano` & `vulkano-shaders` to `0.30`.
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-**BREAKING** Update dependency `ilmenite` to `0.12`.
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-**BREAKING**`Input` and `HookManager` (a.k.a. `BinHook`) have been rewritten/merged.
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- As this is a rewrite, the design has changed greatly. Please refer to docs.
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- Convenience methods on `Input` are now accessed on windows instead.
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- Specifically `InputScrollBuilder.upper_blocks(...)` replaces this hack.
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-**BREAKING**`BinID` is now a concrete type instead of an alias.
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-**BREAKING**`Interface.get_bin_id_atop(...)` and `Interface.get_bin_atop(...)` now additionally take a `BstWindowID`.
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-**BREAKING**`ImageEffect` now has `GlyphWithColor` varient.
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-**BREAKING** Removed `Basalt::physical_device_index()` as `vulkano` no longer has indexes for physical devices.
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- Interface now has the methods `get_bins_atop(...)` and `get_bin_ids_atop` which function like their singular varients, but return a sorted `Vec` instead where the top most is first.
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- New `Interval` system
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- This system introduces the ability to run a hook on a specfic interval down to 1 ms of precision.
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- The minimum resolution is platform/scheduler specific, but generally Windows is about 1.4ms and linux at 1 ms.
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- The rewritten `Input` system utilizes this functionality with `on_hold` and `on_scroll`, *where smooth scrolling is enabled*, to provide more frequent and consistent intervals.
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- Changed font used to a more common, less quirky font Roboto.
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- Improved subpixel sampling for glyphs in interface shaders.
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