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Hello,
As you can see, for some strange reason, my image gets weird.
All I am doing is opening it and calling drawImage.
original
drawImage(..., 1000, 1000);
This should be GREEN.. all green! These are some of the green pixels where y=50
102 212 255 255 209 102 212 255 255 209 102 255 212 255 209 255 102 212 255 255 209 102 212 255 255 209 102 255 212 255 209 255 102 212 255 255 209 102 212 255 255 209 102 255 212 255 209 255 102 212 255 255 209 102 212 255 255 209 102 255 212 255 209 255 102 212 255 255 209 102 212 255 255 209 102 255 212 255 209 255 102 212 255 255 209 102 212 255 255 209 102 255 212 255 209 255 102 212 255 255 209 102 212 255 255 209 102 255 212 255 209 255 102 212 255 255 209 102 212 255 255 209 102 255 213 255 208 255 102 212 255 255 209 101 214 255 255 212 112 255 247 255 247 255 228 255 255 255
It seems like its analyzing pixels wrong, thus stretching it across the x axis 300dpi 32bit depth
The text was updated successfully, but these errors were encountered:
you can also see a weird diagonal pattern
x1 = 212 g b a x2 = r 212 b a x3 = r g 212 a
it's weird, my guess is that it is taking too many pixels out because 32-bit has more bytes that it looks at
its probably expecting 24 bit, so each pixel gets shifted one, since all these pixels should equal
Sorry, something went wrong.
this seems to be because 32-bit is cmyk.. hence extra data
#425
Thanks @pravdomil for finding the duplicate.
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Hello,
As you can see, for some strange reason, my image gets weird.
All I am doing is opening it and calling drawImage.
original

drawImage(..., 1000, 1000);
This should be GREEN.. all green! These are some of the green pixels where y=50
It seems like its analyzing pixels wrong, thus stretching it across the x axis
300dpi 32bit depth
The text was updated successfully, but these errors were encountered: