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Boat

Ocean Wave simulation and Boat Buoyancy simulation. Created using C++, OpenGL, Bullet Physics and SDL

Ocean waves are generated by an Inverse Fast-Fourier Transform performed by GLSL shaders.

DEBUG set to 1 requires VLD

Spacebar advances past the first screen. WASD Keys move the character Mouse turns the character Spacebar jumps O Key resets the objects

Arrow Keys move the first boat

https://www.youtube.com/watch?v=kz21bWUW70I

https://www.youtube.com/watch?v=2MxuNp2mDOs