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Copy pathPandaKill.userprefs
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20 lines (20 loc) · 1.23 KB
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<Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Scripts\Lobby\PandaNetworkManager.cs">
<Files>
<File FileName="Assets\Scripts\States\Playing\Players\PlayerState.cs" Line="589" Column="34" />
<File FileName="Assets\Scripts\Server\ServerManager.cs" Line="173" Column="6" />
<File FileName="Assets\Scripts\Client\uPomelos.cs" Line="167" Column="1" />
<File FileName="Assets\Scripts\Server\GameManager.cs" Line="155" Column="6" />
<File FileName="Assets\Scripts\States\Playing\Misc\MiscState.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\Lobby\LobbyRoomSetting.cs" Line="64" Column="41" />
<File FileName="Assets\Scripts\Lobby\PandaNetworkManager.cs" Line="238" Column="2" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore>
<Breakpoint file="D:\Grapes\Unity\PandaKill\Assets\Scripts\StateManager.cs" line="18" column="1" />
</BreakpointStore>
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>