Skip to content

Commit ecd8d22

Browse files
committed
Update stylist.txt
- fix ID start with .min_style instead of 1 - add Job_Summoner to have its own specific range
1 parent 51483b4 commit ecd8d22

File tree

1 file changed

+55
-19
lines changed

1 file changed

+55
-19
lines changed

npc/custom/stylist.txt

Lines changed: 55 additions & 19 deletions
Original file line numberDiff line numberDiff line change
@@ -3,32 +3,68 @@
33
//===== By: ==================================================
44
//= Euphy
55
//===== Current Version: =====================================
6-
//= 1.1
6+
//= 1.2
77
//===== Description: =========================================
88
//= Changes your hair style, hair color, and cloth color.
99
//===== Additional Comments: =================================
1010
//= 1.1 Switched to 'getbattleflag', credits to Saithis. [Euphy]
11+
//= 1.2 Fix style start at min_style, add Job_Summoner [AnnieRuru]
1112
//============================================================
1213

1314
prontera,170,180,1 script Stylist#custom_stylist 2_M_DYEINGER,{
14-
15-
setarray .@styles[1],getbattleflag("max_cloth_color"),getbattleflag("max_hair_style"),getbattleflag("max_hair_color");
16-
setarray .@Look[1],7,1,6;
17-
set .@s, select(" ~ Cloth color", " ~ Hairstyle", " ~ Hair color");
18-
set .@Revert, getlook(.@Look[.@s]);
19-
set .@style,1;
20-
while(1) {
21-
setlook .@Look[.@s], .@style;
22-
message strcharinfo(PC_NAME),"This is style #"+.@style+".";
23-
set .@menu$, " ~ Next (^0055FF"+((.@style!=.@styles[.@s])?.@style+1:1)+"^000000): ~ Previous (^0055FF"+((.@style!=1)?.@style-1:.@styles[.@s])+"^000000): ~ Jump to...: ~ Revert to original (^0055FF"+.@Revert+"^000000)";
24-
switch(select(.@menu$)) {
25-
case 1: set .@style, ((.@style!=.@styles[.@s])?.@style+1:1); break;
26-
case 2: set .@style, ((.@style!=1)?.@style-1:.@styles[.@s]); break;
27-
case 3: message strcharinfo(PC_NAME),"Choose a style between 1 - "+.@styles[.@s]+".";
28-
input .@style,0,.@styles[.@s];
29-
if (!.@style) set .@style, rand(1,.@styles[.@s]);
30-
break;
31-
case 4: set .@style, .@Revert; setlook .@Look[.@s], .@Revert; break;
15+
.@choose = select("Hair style", "Hair color", "Cloth color") - 1;
16+
.@part = .look[.@choose];
17+
if (BaseClass != Job_Summoner)
18+
callsub(L_styles, .@part, .minstyle[.@part], .maxstyle[.@part]);
19+
else
20+
callsub(L_styles, .@part, .summoner_minstyle[.@part], .summoner_maxstyle[.@part]);
21+
L_styles:
22+
.@lookpart = getarg(0);
23+
.@minstyle = getarg(1);
24+
.@maxstyle = getarg(2);
25+
.@i = .@revert = getlook(.@lookpart);
26+
while (true) {
27+
setlook(.@lookpart, .@i);
28+
message(strcharinfo(PC_NAME), sprintf("This is style #%d.", .@i));
29+
if (.@i == .@maxstyle)
30+
.@next = .@minstyle;
31+
else
32+
.@next = .@i + 1;
33+
if (.@i == .@minstyle)
34+
.@previous = .@maxstyle;
35+
else
36+
.@previous = .@i - 1;
37+
switch(select(sprintf(" ~ Next (%s%d%s)", F_MesColor(C_BLUE), .@next, F_MesColor(C_BLACK)), sprintf(" ~ Previous (%s%d%s)", F_MesColor(C_BLUE), .@previous, F_MesColor(C_BLACK)), " ~ Jump to...", sprintf(" ~ Revert to original (%s%d%s)", F_MesColor(C_BLUE), .@revert, F_MesColor(C_BLACK)))) {
38+
case 1:
39+
.@i = .@next;
40+
break;
41+
case 2:
42+
.@i = .@previous;
43+
break;
44+
case 3:
45+
message(strcharinfo(PC_NAME), sprintf("Choose a style between %d - %d.", .@minstyle, .@maxstyle));
46+
input(.@i, .@minstyle, .@maxstyle);
47+
break;
48+
case 4:
49+
.@i = .@revert;
3250
}
3351
}
52+
end;
53+
OnInit:
54+
.minstyle[LOOK_HAIR] = getbattleflag("min_hair_style");
55+
.maxstyle[LOOK_HAIR] = getbattleflag("max_hair_style");
56+
.minstyle[LOOK_HAIR_COLOR] = getbattleflag("min_hair_color");
57+
.maxstyle[LOOK_HAIR_COLOR] = getbattleflag("max_hair_color");
58+
.minstyle[LOOK_CLOTHES_COLOR] = getbattleflag("min_cloth_color");
59+
.maxstyle[LOOK_CLOTHES_COLOR] = getbattleflag("max_cloth_color");
60+
61+
.summoner_minstyle[LOOK_HAIR] = getbattleflag("min_hair_style");
62+
.summoner_maxstyle[LOOK_HAIR] = getbattleflag("max_hair_style");
63+
.summoner_minstyle[LOOK_HAIR_COLOR] = getbattleflag("min_hair_color");
64+
.summoner_maxstyle[LOOK_HAIR_COLOR] = getbattleflag("max_hair_color");
65+
.summoner_minstyle[LOOK_CLOTHES_COLOR] = getbattleflag("min_cloth_color");
66+
.summoner_maxstyle[LOOK_CLOTHES_COLOR] = getbattleflag("max_cloth_color");
67+
68+
setarray .look[0], LOOK_HAIR, LOOK_HAIR_COLOR, LOOK_CLOTHES_COLOR;
69+
end;
3470
}

0 commit comments

Comments
 (0)