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rgb_jumper.lpi
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138 lines (138 loc) · 3.93 KB
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<?xml version="1.0" encoding="UTF-8"?>
<CONFIG>
<ProjectOptions>
<Version Value="12"/>
<General>
<Flags>
<CompatibilityMode Value="True"/>
</Flags>
<SessionStorage Value="InProjectDir"/>
<Title Value="rgb_jumper"/>
<ResourceType Value="res"/>
<UseXPManifest Value="True"/>
</General>
<VersionInfo>
<Language Value=""/>
<CharSet Value=""/>
</VersionInfo>
<BuildModes Count="1">
<Item1 Name="default" Default="True"/>
</BuildModes>
<PublishOptions>
<Version Value="2"/>
</PublishOptions>
<RunParams>
<local>
<LaunchingApplication PathPlusParams="/usr/X11R6/bin/xterm -T 'Lazarus Run Output' -e $(LazarusDir)/tools/runwait.sh $(TargetCmdLine)"/>
</local>
<FormatVersion Value="2"/>
<Modes Count="1">
<Mode0 Name="default">
<local>
<LaunchingApplication PathPlusParams="/usr/X11R6/bin/xterm -T 'Lazarus Run Output' -e $(LazarusDir)/tools/runwait.sh $(TargetCmdLine)"/>
</local>
</Mode0>
</Modes>
</RunParams>
<RequiredPackages Count="3">
<Item1>
<PackageName Value="ImagesForLazarus"/>
</Item1>
<Item2>
<PackageName Value="LazOpenGLContext"/>
</Item2>
<Item3>
<PackageName Value="LCL"/>
</Item3>
</RequiredPackages>
<Units Count="12">
<Unit0>
<Filename Value="rgb_jumper.lpr"/>
<IsPartOfProject Value="True"/>
</Unit0>
<Unit1>
<Filename Value="unit1.pas"/>
<IsPartOfProject Value="True"/>
<ComponentName Value="Form1"/>
<HasResources Value="True"/>
<ResourceBaseClass Value="Form"/>
<UnitName Value="Unit1"/>
</Unit1>
<Unit2>
<Filename Value="urgb_jumper.pas"/>
<IsPartOfProject Value="True"/>
</Unit2>
<Unit3>
<Filename Value="../Sample/Graphik/ugraphics.pas"/>
<IsPartOfProject Value="True"/>
</Unit3>
<Unit4>
<Filename Value="../Sample/DatenSteuerung/uvectormath.pas"/>
<IsPartOfProject Value="True"/>
</Unit4>
<Unit5>
<Filename Value="../Sample/OpenGL/uopengl_widgetset.pas"/>
<IsPartOfProject Value="True"/>
</Unit5>
<Unit6>
<Filename Value="ueventer.inc"/>
<IsPartOfProject Value="True"/>
</Unit6>
<Unit7>
<Filename Value="urgb_level.pas"/>
<IsPartOfProject Value="True"/>
</Unit7>
<Unit8>
<Filename Value="../Sample/OpenGL/uopengl_ascii_font.pas"/>
<IsPartOfProject Value="True"/>
<UnitName Value="uOpenGL_ASCII_Font"/>
</Unit8>
<Unit9>
<Filename Value="../Sample/OpenGL/uopengl_ascii_font.ressource"/>
<IsPartOfProject Value="True"/>
</Unit9>
<Unit10>
<Filename Value="urgb_player.pas"/>
<IsPartOfProject Value="True"/>
</Unit10>
<Unit11>
<Filename Value="urgb_physics.pas"/>
<IsPartOfProject Value="True"/>
</Unit11>
</Units>
</ProjectOptions>
<CompilerOptions>
<Version Value="11"/>
<Target>
<Filename Value="rgb_jumper"/>
</Target>
<SearchPaths>
<IncludeFiles Value="$(ProjOutDir)"/>
<OtherUnitFiles Value="../../Graphik;../../DatenSteuerung;../Sample/OpenGL;../Sample/Graphik;../Sample/DatenSteuerung"/>
<UnitOutputDirectory Value="lib/$(TargetCPU)-$(TargetOS)"/>
</SearchPaths>
<Linking>
<Debugging>
<DebugInfoType Value="dsDwarf3"/>
</Debugging>
<Options>
<Win32>
<GraphicApplication Value="True"/>
</Win32>
</Options>
</Linking>
</CompilerOptions>
<Debugging>
<Exceptions Count="3">
<Item1>
<Name Value="EAbort"/>
</Item1>
<Item2>
<Name Value="ECodetoolError"/>
</Item2>
<Item3>
<Name Value="EFOpenError"/>
</Item3>
</Exceptions>
</Debugging>
</CONFIG>