[Book 1, Chapter 10] Shadows and reflections do not appear after adding the material class. #1636
sapientsand
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Debugging
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I suspect there may be more differences, but at the least, in the vec3 reflected = unit_vector(reflected) + (fuzz * random_unit_vector()); does not match the book. |
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Hello. I'm not sure what I'm doing wrong, but after I added the material class to my program, there aren't any shadows in my output images. I'm not exactly sure what I'm missing here, but I'll attach image and a link to my code below to see if someone more competent than I am can figure out what I've done wrong. My code in question: https://github.com/sapientsand/rtinoneweekend
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