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CodyJasonBennettRuthySheffi
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Examples: Cleanup webgl_reverse_depth_buffer. (mrdoob#30989)
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examples/webgl_reverse_depth_buffer.html

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@@ -113,7 +113,6 @@
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const meshes = [];
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const renderTarget = new THREE.WebGLRenderTarget();
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renderTarget.type = THREE.UnsignedByteType;
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renderTarget.depthTexture = new THREE.DepthTexture();
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renderTarget.depthTexture.type = THREE.FloatType;
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