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22 lines (22 loc) · 802 Bytes
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cube_dm.map
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22 lines (22 loc) · 802 Bytes
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// Game: Quake
// Format: Valve
// entity 0
{
"mapversion" "220"
"wad" "E:\My_Workspace\quakedev\wad\prototype_1_2.wad;E:\My_Workspace\quakedev\wad\START.WAD"
"classname" "worldspawn"
// brush 0
{
( -736 -64 -16 ) ( -736 -63 -16 ) ( -736 -64 -15 ) __TB_empty [ 0 -1 0 0 ] [ 0 0 -1 0 ] 180 1 1
( -64 -656 -16 ) ( -64 -656 -15 ) ( -63 -656 -16 ) __TB_empty [ 1 0 0 0 ] [ 0 0 -1 0 ] 90 1 1
( -64 -64 -16 ) ( -63 -64 -16 ) ( -64 -63 -16 ) __TB_empty [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 64 64 16 ) ( 64 65 16 ) ( 65 64 16 ) __TB_empty [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 64 664 16 ) ( 65 664 16 ) ( 64 664 17 ) __TB_empty [ -1 0 0 0 ] [ 0 0 -1 0 ] 270 1 1
( 492 64 16 ) ( 492 64 17 ) ( 492 65 16 ) __TB_empty [ 0 1 0 0 ] [ 0 0 -1 0 ] 180 1 1
}
}
// entity 1
{
"classname" "info_player_start"
"origin" "4 0 40"
}