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Changelog.md

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Texture 1.0.0 (beta)

Release date: 3.10.2019 (Morning)

What was added:

  • Working product.

Texture 1.0.5

Release date: 3.18.2019 (Evening)

What was added:

  • Design changes.
  • Critical errors fixed.

Texture 1.1.4

Release date: 3.1.2020 (Morning)

What was added:

  • Class Texture was renamed to Animation!
  • Class Texture is also still there but now it is doing something different.
  • Some methods was renamed!
  • New part of library called GraphicsManipulator. Main library cant work without GraphicsManipulator.

Texture 1.1.5

Release date: 6.25.2020 (Noon)

What was added:

  • "Retardation" was renamed to "frameTime" because its better fits to represent what it is actualy doing. And also "retardation" sounds strange :)
  • Some new functions in Animation as well as in Texture class.
  • New functions in GraphicsManipulator and some bugs fixeds.

Texture 1.1.6

Release date: 9.7.2020 (Night)

What was added:

  • Ability to set speed multiplier of Animation!
  • Ability to edit each frame of animation using new interface FxImageEditor from GraphicsManipulator!
  • New method "Contains" in GraphicsManipulator utility!
  • Texture now implements Iterable interface and shares Iterator with "layers" array!
  • Some small bugs fixed like Texture will not visually clear after layers.clear() was called!