Commit be3e1bb
authored
Bump client/red4ext/deps/GameNetworkingSockets
Bumps [client/red4ext/deps/GameNetworkingSockets](https://github.com/ValveSoftware/GameNetworkingSockets) from `fa489fd` to `2cb93a0`.
- [Release notes](https://github.com/ValveSoftware/GameNetworkingSockets/releases)
- [Commits](ValveSoftware/GameNetworkingSockets@fa489fd...2cb93a0)
---
updated-dependencies:
- dependency-name: client/red4ext/deps/GameNetworkingSockets
dependency-version: 2cb93a06350bb065db53abdb0d87cf297e0bfd34
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com>1 parent 2747ab5 commit be3e1bb
1 file changed
Lines changed: 1 addition & 1 deletion
Submodule GameNetworkingSockets updated 58 files
- .github/build.sh+16
- .github/run-single-config.py+4
- .github/workflows/build-ubuntu.yml+208
- .github/workflows/build-windows.yml+124
- .github/workflows/build.yml-287
- .github/workflows/linux-flavors.yml+1-1
- .github/workflows/macos.yml+6-11
- .github/workflows/soak.yml+158
- .gitignore+15-3
- .gitmodules+3-3
- .travis-run-local.py-177
- .travis.yml-59
- BUILDING.md-55
- CMakeLists.txt+3-9
- README.md+1-1
- README_P2P.md+36-17
- cmake/FlagsMSVC.cmake-53
- examples/trivial_signaling_client.cpp+20-5
- examples/trivial_signaling_client.h+5-1
- examples/vcpkg_example_chat/CMakeLists.txt+8-2
- src/CMakeLists.txt+25-5
- src/common/crypto.h+5-2
- src/common/crypto_bcrypt.cpp+35
- src/common/crypto_digest_opensslevp.cpp+20-1
- src/common/crypto_sha1_wpa.cpp+94-1
- src/external/picojson-1
- src/external/vjson+1
- src/public/minbase/minbase_decls.h+19-25
- src/public/minbase/minbase_endian.h+13-30
- src/public/minbase/minbase_identify.h+1-1
- src/steamnetworkingsockets/certtool/steamnetworkingsockets_certtool.cpp+25-23
- src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp+1-2
- src/steamnetworkingsockets/clientlib/steamnetworkingsockets_ice_client.cpp+1.5k-1.0k
- src/steamnetworkingsockets/clientlib/steamnetworkingsockets_ice_client.h+339-138
- src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.h+76-27
- src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel_misc.cpp+604
- src/steamnetworkingsockets/clientlib/steamnetworkingsockets_mock.h+92
- src/steamnetworkingsockets/clientlib/steamnetworkingsockets_p2p_ice.cpp+28-33
- src/steamnetworkingsockets/clientlib/steamnetworkingsockets_snp.cpp+69-43
- src/steamnetworkingsockets/clientlib/steamnetworkingsockets_snp.h+17
- src/steamnetworkingsockets/clientlib/steamnetworkingsockets_socketthread.cpp+726-1.1k
- src/steamnetworkingsockets/clientlib/steamnetworkingsockets_spew.cpp+280
- src/steamnetworkingsockets/clientlib/steamnetworkingsockets_taskqueue.cpp+350
- src/steamnetworkingsockets/clientlib/steamnetworkingsockets_udp.cpp+1-1
- src/steamnetworkingsockets/steamnetworkingsockets_thinker.cpp+18-1
- src/steamnetworkingsockets/steamnetworkingsockets_thinker.h+1-5
- tests/CMakeLists.txt+10-3
- tests/stun_server.py+493
- tests/test_common.cpp+10-2
- tests/test_common.h+20
- tests/test_connection.cpp+127-9
- tests/test_crypto.cpp+23
- tests/test_p2p.cpp+420-74
- tests/test_p2p.py+766-23
- tests/tsan.supp+21
- vcpkg.json+14-6
- vcpkg_ports/gamenetworkingsockets/portfile.cmake+22-19
- vcpkg_ports/gamenetworkingsockets/vcpkg.json+1
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