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Description
My app just failed Oculus's VRC.PC.Input.3:
- The app fails to reorient the current direction to forward when choosing to reset view from the Universal Menu.
I looked at NVROculusIntegration.cs and it does add the OVRManager stuff so in theory the reorientation should work.
I'm not disabling reorientation in OVRManager nor doing anything special.
Am I missing some steps?
Otherwise NewtonVR is great. Thanks
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