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WebglAddon.ts
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59 lines (52 loc) · 2.28 KB
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/**
* Copyright (c) 2017 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { Terminal, ITerminalAddon, IEvent } from 'xterm';
import { WebglRenderer } from './WebglRenderer';
import { ICharacterJoinerService, IRenderService } from 'browser/services/Services';
import { IColorSet } from 'browser/Types';
import { EventEmitter } from 'common/EventEmitter';
import { isSafari } from 'common/Platform';
import { IDecorationService } from 'common/services/Services';
export class WebglAddon implements ITerminalAddon {
private _terminal?: Terminal;
private _renderer?: WebglRenderer;
private _onContextLoss = new EventEmitter<void>();
public get onContextLoss(): IEvent<void> { return this._onContextLoss.event; }
constructor(
private _preserveDrawingBuffer?: boolean
) {}
public activate(terminal: Terminal): void {
if (!terminal.element) {
throw new Error('Cannot activate WebglAddon before Terminal.open');
}
if (isSafari) {
throw new Error('Webgl is not currently supported on Safari');
}
this._terminal = terminal;
const renderService: IRenderService = (terminal as any)._core._renderService;
const characterJoinerService: ICharacterJoinerService = (terminal as any)._core._characterJoinerService;
const decorationService: IDecorationService = (terminal as any)._core._decorationService;
const colors: IColorSet = (terminal as any)._core._colorManager.colors;
this._renderer = new WebglRenderer(terminal, colors, characterJoinerService, decorationService, this._preserveDrawingBuffer);
this._renderer.onContextLoss(() => this._onContextLoss.fire());
renderService.setRenderer(this._renderer);
}
public dispose(): void {
if (!this._terminal) {
throw new Error('Cannot dispose WebglAddon because it is activated');
}
const renderService: IRenderService = (this._terminal as any)._core._renderService;
renderService.setRenderer((this._terminal as any)._core._createRenderer());
renderService.onResize(this._terminal.cols, this._terminal.rows);
this._renderer?.dispose();
this._renderer = undefined;
}
public get textureAtlas(): HTMLCanvasElement | undefined {
return this._renderer?.textureAtlas;
}
public clearTextureAtlas(): void {
this._renderer?.clearCharAtlas();
}
}