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Resources.Designer.cs
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace UnityDataTools.Analyzer.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Analyzer.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to CREATE TABLE animation_clips(
/// id INTEGER,
/// legacy INTEGER,
/// events INTEGER,
/// PRIMARY KEY (id)
///);
///
///CREATE VIEW animation_view AS
///SELECT
/// o.*,
/// a.legacy,
/// a.events
///FROM object_view o INNER JOIN animation_clips a ON o.id = a.id;
///.
/// </summary>
internal static string AnimationClip {
get {
return ResourceManager.GetString("AnimationClip", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to CREATE TABLE assets(
/// object INTEGER,
/// name TEXT
///);
///
///CREATE VIEW asset_view AS
///SELECT
/// a.name AS asset_name,
/// o.*
///FROM assets a INNER JOIN object_view o ON o.id = a.object;
///.
/// </summary>
internal static string AssetBundle {
get {
return ResourceManager.GetString("AssetBundle", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to CREATE TABLE audio_load_types(
/// id INTEGER,
/// name TEXT,
/// PRIMARY KEY (id)
///);
///
///CREATE TABLE audio_formats(
/// id INTEGER,
/// name TEXT,
/// PRIMARY KEY (id)
///);
///
///CREATE TABLE audio_clips(
/// id INTEGER,
/// bits_per_sample INTEGER,
/// frequency INTEGER,
/// channels INTEGER,
/// load_type INTEGER,
/// format INTEGER,
/// PRIMARY KEY (id)
///);
///
///CREATE VIEW audio_clip_view AS
///SELECT
/// o.*,
/// a.bits_per_sample,
/// a.frequency,
/// a.channels,
/// l.name AS load_type,
/// f.name AS form [rest of string was truncated]";.
/// </summary>
internal static string AudioClip {
get {
return ResourceManager.GetString("AudioClip", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to CREATE INDEX refs_object_index ON refs(object);
///CREATE INDEX refs_referenced_object_index ON refs(referenced_object);
///.
/// </summary>
internal static string Finalize {
get {
return ResourceManager.GetString("Finalize", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to CREATE TABLE types
///(
/// id INTEGER,
/// name TEXT,
/// PRIMARY KEY (id)
///);
///
///CREATE TABLE asset_bundles
///(
/// id INTEGER,
/// name TEXT,
/// file_size INTEGER,
/// PRIMARY KEY (id)
///);
///
///CREATE TABLE serialized_files
///(
/// id INTEGER,
/// asset_bundle INTEGER,
/// name TEXT,
/// PRIMARY KEY (id)
///);
///
///CREATE TABLE objects
///(
/// id INTEGER,
/// object_id INTEGER,
/// serialized_file INTEGER,
/// type INTEGER,
/// name TEXT,
/// game_object INTEGER,
/// size INTEGER,
/// PRIMARY KE [rest of string was truncated]";.
/// </summary>
internal static string Init {
get {
return ResourceManager.GetString("Init", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to CREATE TABLE meshes(
/// id INTEGER,
/// sub_meshes INTEGER,
/// blend_shapes INTEGER,
/// bones INTEGER,
/// indices INTEGER,
/// vertices INTEGER,
/// compression INTEGER,
/// rw_enabled INTEGER,
/// PRIMARY KEY (id)
///);
///
///CREATE VIEW mesh_view AS
///SELECT
/// o.*,
/// m.sub_meshes,
/// m.blend_shapes,
/// m.bones,
/// m.indices,
/// m.vertices,
/// m.compression,
/// m.rw_enabled
///FROM meshes m
///INNER JOIN object_view o ON o.id = m.id;
///.
/// </summary>
internal static string Mesh {
get {
return ResourceManager.GetString("Mesh", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to CREATE TABLE shaders(
/// id INTEGER,
/// decompressed_size INTEGER,
/// sub_shaders INTEGER,
/// unique_programs INTEGER,
/// keywords TEXT,
/// PRIMARY KEY (id)
///);
///
///CREATE TABLE shader_apis(
/// id INTEGER,
/// name TEXT,
/// PRIMARY KEY (id)
///);
///
///CREATE TABLE shader_subprograms(
/// shader INTEGER,
/// pass INTEGER,
/// sub_program INTEGER,
/// hw_tier INTEGER,
/// shader_type TEXT,
/// api INTEGER,
/// keywords TEXT
///);
///
///CREATE VIEW shader_view AS
///SELECT
/// o.*,
/// s.decompre [rest of string was truncated]";.
/// </summary>
internal static string Shader {
get {
return ResourceManager.GetString("Shader", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to CREATE TABLE texture_formats
///(
/// id INTEGER,
/// name TEXT,
/// PRIMARY KEY (id)
///);
///
///CREATE TABLE textures
///(
/// id INTEGER,
/// width INTEGER,
/// height INTEGER,
/// image_count INTEGER,
/// format INTEGER,
/// mip_count INTEGER,
/// rw_enabled INTEGER,
/// PRIMARY KEY (id)
///);
///
///CREATE VIEW texture_view AS
///SELECT
/// o.*,
/// t.width,
/// t.height,
/// t.image_count,
/// f.name AS format,
/// t.mip_count,
/// t.rw_enabled
///FROM object_view o
///INNER JOIN textures t ON o.id = t.id
///LEFT JOIN texture_formats f ON t.format = f [rest of string was truncated]";.
/// </summary>
internal static string Texture2D {
get {
return ResourceManager.GetString("Texture2D", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to --CREATE TABLE texture_formats
///--(
///-- id INTEGER,
///-- name TEXT,
///-- PRIMARY KEY (id)
///--);
///
///CREATE TABLE video_clips
///(
/// id INTEGER,
/// width INTEGER,
/// height INTEGER,
/// format INTEGER,
/// frame_rate REAL,
/// frame_count INTEGER,
/// PRIMARY KEY (id)
///);
///
///CREATE VIEW video_clip_view AS
///SELECT
/// o.*,
/// v.width,
/// v.height,
/// v.frame_rate,
/// v.frame_count,
/// v.format
///FROM object_view o
///INNER JOIN video_clips v ON o.id = v.id
///
///--INSERT INTO texture_formats (id, name)
///--VALUES
///--(0, [rest of string was truncated]";.
/// </summary>
internal static string VideoClip {
get {
return ResourceManager.GetString("VideoClip", resourceCulture);
}
}
}
}