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[analysis] Add a ConeType lattice (#8050)
ConeType is an important part of PossibleContents. Implement it as a standalone lattice that can be combined into a larger lattice if we rewrite PossibleContents in terms of the lattice framework.
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src/analysis/lattices/conetype.h

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/*
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* Copyright 2025 WebAssembly Community Group participants
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "analysis/lattice.h"
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#include "wasm-type.h"
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#ifndef wasm_analysis_lattices_conetype_h
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#define wasm_analysis_lattices_conetype_h
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namespace wasm::analysis {
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// The value type lattice augmented with subtyping depths on reference types. An
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// element {(ref $foo), 1}, for example, represents the set of values that are
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// exactly $foo or exactly one of $foo's immediate subtypes, but not any deeper
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// type. Non-reference types and bottom references types always have a depth of
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// 0.
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struct ConeType {
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struct Element {
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Type type;
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Index depth;
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bool operator==(const Element& other) const {
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return type == other.type && depth == other.depth;
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}
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bool operator!=(const Element& other) const { return !(*this == other); }
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bool isBottom() const { return type == Type::unreachable; }
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bool isTop() const { return type == Type::none; }
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};
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// Used only for initializing depths for new elements.
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const std::unordered_map<HeapType, Index> typeDepths;
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ConeType(std::unordered_map<HeapType, Index>&& typeDepths)
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: typeDepths(std::move(typeDepths)) {}
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Element get(Type type) const noexcept {
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assert(!type.isTuple());
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if (!type.isRef() || type.isExact() || type.isNull() ||
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type.getHeapType().isMaybeShared(HeapType::i31)) {
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return Element{type, 0};
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}
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auto it = typeDepths.find(type.getHeapType());
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assert(it != typeDepths.end());
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return Element{type, it->second};
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}
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Element getBottom() const noexcept { return Element{Type::unreachable, 0}; }
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Element getTop() const noexcept { return Element{Type::none, 0}; }
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bool join(Element& joinee, const Element& joiner) const noexcept {
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auto lub = Type::getLeastUpperBound(joinee.type, joiner.type);
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bool changed = lub != joinee.type;
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if (!lub.isRef()) {
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joinee.type = lub;
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joinee.depth = 0;
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return changed;
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}
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Index joineeToLub = 0, joinerToLub = 0;
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if (!joinee.isBottom() && !joinee.type.isNull()) {
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joineeToLub = depthToSuper(joinee, lub);
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}
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if (!joiner.isBottom() && !joiner.type.isNull()) {
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joinerToLub = depthToSuper(joiner, lub);
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}
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Index newDepth =
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std::max(joinee.depth + joineeToLub, joiner.depth + joinerToLub);
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changed = changed || newDepth != joinee.depth;
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joinee.type = lub;
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joinee.depth = newDepth;
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return changed;
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}
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bool meet(Element& meetee, const Element& meeter) const noexcept {
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// Type::none does not behave like the top type in
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// Type::getGreatestLowerBound, so handle it separately first. Also handle
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// unreachables so we don't have to worry about them later.
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if (meetee.isBottom() || meeter.isTop()) {
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return false;
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}
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if (meetee.isTop() || meeter.isBottom()) {
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meetee = meeter;
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return true;
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}
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if (meetee.type == meeter.type) {
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auto newDepth = std::min(meetee.depth, meeter.depth);
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bool changed = newDepth != meetee.depth;
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meetee.depth = newDepth;
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return changed;
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}
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Index newDepth;
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auto glb = Type::getGreatestLowerBound(meetee.type, meeter.type);
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if (glb == Type::unreachable || glb.isNull()) {
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newDepth = 0;
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} else if (HeapType::isSubType(meetee.type.getHeapType(),
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meeter.type.getHeapType())) {
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auto diff = depthToSuper(meetee, meeter.type);
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if (meeter.depth < diff) {
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glb = glb.with(glb.getHeapType().getBottom());
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newDepth = 0;
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} else {
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newDepth = std::min(meeter.depth - diff, meetee.depth);
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}
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} else if (HeapType::isSubType(meeter.type.getHeapType(),
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meetee.type.getHeapType())) {
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auto diff = depthToSuper(meeter, meetee.type);
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if (meetee.depth < diff) {
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glb = glb.with(glb.getHeapType().getBottom());
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newDepth = 0;
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} else {
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newDepth = std::min(meetee.depth - diff, meeter.depth);
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}
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} else {
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WASM_UNREACHABLE("unexpected case");
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}
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bool changed = glb != meetee.type || newDepth != meetee.depth;
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meetee.type = glb;
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meetee.depth = newDepth;
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return changed;
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}
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analysis::LatticeComparison compare(const Element& a,
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const Element& b) const noexcept {
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if (a == b) {
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return analysis::EQUAL;
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}
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if (a.isBottom() || b.isTop()) {
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return analysis::LESS;
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}
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if (a.isTop() || b.isBottom()) {
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return analysis::GREATER;
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}
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if (a.type == b.type) {
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return a.depth < b.depth ? analysis::LESS : analysis::GREATER;
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}
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if (Type::isSubType(a.type, b.type)) {
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if (a.type.isNull()) {
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return analysis::LESS;
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}
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Index diff = depthToSuper(a, b.type);
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return a.depth + diff <= b.depth ? analysis::LESS : analysis::NO_RELATION;
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}
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if (Type::isSubType(b.type, a.type)) {
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if (b.type.isNull()) {
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return analysis::GREATER;
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}
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Index diff = depthToSuper(b, a.type);
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return b.depth + diff <= a.depth ? analysis::GREATER
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: analysis::NO_RELATION;
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}
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return analysis::NO_RELATION;
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}
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private:
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Index depthToSuper(const Element& e, Type super) const noexcept {
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Index depth = 0;
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for (HeapType type = e.type.getHeapType(); type != super.getHeapType();
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type = *type.getSuperType()) {
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++depth;
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}
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return depth;
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}
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};
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#if __cplusplus >= 202002L
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static_assert(Lattice<ConeType>);
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static_assert(FullLattice<ConeType>);
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#endif
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} // namespace wasm::analysis
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#endif // wasm_analysis_lattices_conetype_h

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