forked from GTNewHorizons/Hodgepodge
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathFixesConfig.java
More file actions
913 lines (681 loc) · 36.8 KB
/
Copy pathFixesConfig.java
File metadata and controls
913 lines (681 loc) · 36.8 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
package com.mitchej123.hodgepodge.config;
import com.gtnewhorizon.gtnhlib.config.Config;
@Config(modid = "hodgepodge", category = "fixes")
@Config.RequiresMcRestart
public class FixesConfig {
/* ====== Minecraft fixes start ===== */
@Config.Comment("Fix Vanilla IOOBE when rendering chunks at a distance larger than 16")
@Config.DefaultBoolean(true)
public static boolean fixVanillaIOOBERenderDistance;
@Config.Comment("Only load languages once per File instead of once per Mod")
@Config.DefaultBoolean(true)
public static boolean onlyLoadLanguagesOnce;
@Config.Comment("Modify the maximum NBT size limit when received as a network packet, to avoid large NBT-related crashes")
@Config.DefaultBoolean(true)
public static boolean changeMaxNetworkNbtSizeLimit;
@Config.Comment("Safely enlarge the potion array before other mods")
@Config.DefaultBoolean(true)
public static boolean enlargePotionArray;
@Config.Comment("Fix bogus FMLProxyPacket NPEs on integrated server crashes.")
@Config.DefaultBoolean(true)
public static boolean fixBogusIntegratedServerNPEs;
@Config.Comment("Do not flip bottom face textures (1.8+ behavior, see MC-47811)")
@Config.DefaultBoolean(true)
public static boolean fixBottomFaceUV;
@Config.Comment("Fix wrapped chat lines missing colors")
@Config.DefaultBoolean(true)
public static boolean fixChatWrappedColors;
@Config.Comment("Fix /say, /tell, /me losing formatting after the first word")
@Config.DefaultBoolean(true)
public static boolean fixCommandFormattingLoss;
@Config.Comment("Fix disconnect screen button overlapping long kick messages")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean fixDisconnectScreenLayout;
@Config.Comment("Prevents crash if server sends container with wrong itemStack size")
@Config.DefaultBoolean(true)
public static boolean fixContainerPutStacksInSlots;
@Config.Comment("Backports 1.12's slot shift clicking to prevent recursion when crafting items")
@Config.DefaultBoolean(true)
public static boolean fixContainerShiftClickRecursion;
@Config.Comment("Fixes the debug hitbox of the player beeing offset")
@Config.DefaultBoolean(true)
public static boolean fixDebugBoundingBox;
@Config.Comment("Fix losing attributes on dimension change")
@Config.DefaultBoolean(true)
public static boolean fixDimensionChangeAttributes;
@Config.Comment("Fix duplicate sounds from playing when closing a gui.")
@Config.DefaultBoolean(true)
public static boolean fixDuplicateSounds;
@Config.Comment("Fix deleting stack when eating mushroom stew")
@Config.DefaultBoolean(true)
public static boolean fixEatingStackedStew;
@Config.Comment("Fix a class name typo in MinecraftForge's initialize method")
@Config.DefaultBoolean(true)
public static boolean fixEffectRendererClassTypo;
@Config.Comment("Fix enchantment levels not displaying properly above a certain value")
@Config.DefaultBoolean(true)
public static boolean fixEnchantmentNumerals;
@Config.Comment("Fix fence connections with other types of fence")
@Config.DefaultBoolean(true)
public static boolean fixFenceConnections;
@Config.Comment("Fix vanilla fire spread sometimes causing NPE on thermos")
@Config.DefaultBoolean(true)
public static boolean fixFireSpread;
@Config.Comment("Fix Forge fluid container registry key")
@Config.DefaultBoolean(true)
public static boolean fixFluidContainerRegistryKey;
@Config.Comment("Replace recursion with iteration in FontRenderer line wrapping code")
@Config.DefaultBoolean(true)
public static boolean fixFontRendererLinewrapRecursion;
@Config.Comment("Fix windowId being set on openContainer even if openGui failed")
@Config.DefaultBoolean(true)
public static boolean fixForgeOpenGuiHandlerWindowId;
@Config.Comment("Fix the Forge update checker")
@Config.DefaultBoolean(true)
public static boolean fixForgeUpdateChecker;
@Config.Comment("Fix vanilla issue where player sounds register as animal sounds")
@Config.DefaultBoolean(true)
public static boolean fixFriendlyCreatureSounds;
@Config.Comment("Fix Volume Slider is ineffective until reaching the lower end")
@Config.DefaultBoolean(true)
public static boolean logarithmicVolumeControl;
@Config.Comment("Fix vanilla light calculation sometimes cause NPE on thermos")
@Config.DefaultBoolean(true)
public static boolean fixGetBlockLightValue;
@Config.Comment("Fix vanilla GL state bugs causing lighting glitches in various perspectives (MC-10135).")
@Config.DefaultBoolean(true)
public static boolean fixGlStateBugs;
@Config.Comment("Fix Game Over GUI buttons disabled if switching fullscreen")
@Config.DefaultBoolean(true)
public static boolean fixGuiGameOver;
@Config.Comment("Fix arm not swinging when having too much haste")
@Config.DefaultBoolean(true)
public static boolean fixHasteArmSwing;
@Config.Comment("Fix vanilla Hopper hit box")
@Config.DefaultBoolean(true)
public static boolean fixHopperHitBox;
@Config.Comment("Fix Drawer + Hopper voiding items")
@Config.DefaultBoolean(true)
public static boolean fixHopperVoidingItems;
@Config.Comment("Fix oversized chat message kicking player.")
@Config.DefaultBoolean(true)
public static boolean fixHugeChatKick;
@Config.Comment("Fix the bug that makes fireballs stop moving when chunk unloads")
@Config.DefaultBoolean(true)
public static boolean fixImmobileFireballs;
@Config.Comment("Fix Sugar Cane inability to replace replaceable blocks indirectly.")
@Config.DefaultBoolean(true)
public static boolean fixSugarCanePlacement;
@Config.Comment("Fix an overflow of the dimension id when a player logins on a server")
@Config.DefaultBoolean(true)
public static boolean fixLoginDimensionIDOverflow;
@Config.Comment("Fixes the damage of the Thick Neutron Reflectors in the MT Core recipe (Advanced Solar Panels)")
@Config.DefaultBoolean(true)
public static boolean fixMTCoreRecipe;
@Config.Comment("Allows the server to assign the logged in UUID to the same username when online_mode is false")
@Config.DefaultBoolean(true)
public static boolean fixNetHandlerLoginServerOfflineMode;
@Config.Comment("Prevents crash if server sends itemStack with index larger than client's container")
@Config.DefaultBoolean(true)
public static boolean fixNetHandlerPlayClientHandleSetSlot;
@Config.Comment("Fix NPE in Netty's Bootstrap class")
@Config.DefaultBoolean(true)
public static boolean fixNettyNPE;
@Config.Comment("Fix northwest bias on RandomPositionGenerator")
@Config.DefaultBoolean(true)
public static boolean fixNorthWestBias;
@Config.Comment("Prevent tall grass and such to affect the perspective camera")
@Config.DefaultBoolean(true)
public static boolean fixPerspectiveCamera;
@Config.Comment("Allow some mods to properly fetch the player skin")
@Config.DefaultBoolean(true)
public static boolean fixPlayerSkinFetching;
@Config.Comment("Preserve the order of quads in terrain pass 1")
@Config.DefaultBoolean(true)
public static boolean fixPreserveQuadOrder;
@Config.Comment("Properly display level of potion effects in the inventory and on tooltips")
@Config.DefaultBoolean(true)
public static boolean fixPotionEffectNumerals;
@Config.Comment("Fix crashes with ConcurrentModificationException because of incorrectly iterating over active potions")
@Config.DefaultBoolean(true)
public static boolean fixPotionIterating;
@Config.Comment("Fix potions >= 128")
@Config.DefaultBoolean(true)
public static boolean fixPotionLimit;
@Config.Comment("Fix game window becoming not resizable after toggling fullscrean in any way")
@Config.DefaultBoolean(true)
public static boolean fixResizableFullscreen;
@Config.Comment("Fix resource pack folder not opening on Windows if file path has a space")
@Config.DefaultBoolean(true)
public static boolean fixResourcePackOpening;
@Config.Comment("Fix too many allocations from Chunk Coordinate Int Pair")
@Config.DefaultBoolean(true)
public static boolean fixTooManyAllocationsChunkPositionIntPair;
@Config.Comment("[Experimental] Add option to separate simulation distance from rendering distance (Incompatible with optifine, will automatically be disabled). WARNING: May lead to TPS issues")
@Config.DefaultBoolean(false)
public static boolean addSimulationDistance_WIP;
@Config.Comment("Fix RCON Threading by forcing it to run on the main thread")
@Config.DefaultBoolean(true)
public static boolean fixRconThreading;
@Config.Comment("Fix exiting fullscreen when you tab out of the game")
@Config.DefaultBoolean(true)
public static boolean fixUnfocusedFullscreen;
@Config.Comment("Fix URISyntaxException in forge.")
@Config.DefaultBoolean(true)
public static boolean fixUrlDetection;
@Config.Comment("Fixes various unchecked vanilla getBlock() methods")
@Config.DefaultBoolean(true)
public static boolean fixVanillaUnprotectedGetBlock;
@Config.Comment("Fixes village unchecked getBlock() calls")
@Config.DefaultBoolean(true)
public static boolean fixVillageUncheckedGetBlock;
@Config.Comment("Increase the maximum network packet size from the default of 2MiB")
@Config.DefaultBoolean(true)
public static boolean increasePacketSizeLimit;
@Config.Comment("Stacks picked up per tick")
@Config.RangeInt(min = 1, max = 64)
@Config.DefaultInt(36)
public static int itemStacksPickedUpPerTick;
@Config.Comment("Log oversized chat message to console. WARNING: might create huge log files if this happens very often.")
@Config.DefaultBoolean(true)
public static boolean logHugeChat;
@Config.Comment("The maximum NBT size limit in bytes when received as a network packet, the vanilla value is 2097152 (2 MiB).")
@Config.RangeInt(min = 1024, max = 1024 * 1024 * 1024)
@Config.DefaultInt(256 * 1024 * 1024)
public static int maxNetworkNbtSizeLimit;
@Config.Comment("Fix too early light initialization")
@Config.DefaultBoolean(true)
public static boolean optimizeWorldUpdateLight;
@Config.Comment("The maximum size limit in bytes of a network packet to accept, the vanilla value is 2097152 (2 MiB).")
@Config.RangeInt(min = 1024, max = 1024 * 1024 * 1024)
@Config.DefaultInt(256 * 1024 * 1024)
public static int packetSizeLimit;
@Config.Comment("Spigot-style extended chunk format to remove the 2MB chunk size limit")
@Config.DefaultBoolean(true)
public static boolean remove2MBChunkLimit;
@Config.Comment("Disable the creative search tab since it can be very laggy in large modpacks")
@Config.DefaultBoolean(true)
public static boolean removeCreativeSearchTab;
@Config.Comment("Stop \"You can only sleep at night\" message filling the chat")
@Config.DefaultBoolean(true)
public static boolean squashBedErrorMessage;
@Config.Comment("Limits the amount of times the ItemPickupEvent triggers per tick since it can lead to a lot of lag")
@Config.DefaultBoolean(true)
public static boolean throttleItemPickupEvent;
@Config.Comment("Adds the thrower tag to all dropped EntityItems")
@Config.DefaultBoolean(true)
public static boolean addThrowerTagToDroppedItems;
@Config.Comment("Synchonize from server to client the thrower and pickup delay of an item entity")
@Config.DefaultBoolean(true)
public static boolean syncItemThrower;
@Config.Comment("Triggers all conflicting key bindings on key press instead of a random one")
@Config.DefaultBoolean(true)
public static boolean triggerAllConflictingKeybindings;
@Config.Comment("Validate vanilla packet encodings before sending in addition to on reception")
@Config.DefaultBoolean(true)
public static boolean validatePacketEncodingBeforeSending;
@Config.Comment("Should the extended packet validation error cause a crash (true) or just print out an error to the log (false)")
@Config.DefaultBoolean(false)
public static boolean validatePacketEncodingBeforeSendingShouldCrash;
@Config.Comment("Checks saved TileEntity coordinates earlier to provide a more descriptive error message")
@Config.DefaultBoolean(true)
public static boolean earlyChunkTileCoordinateCheck;
@Config.Comment("Fix the temperature can go below absolute zero at very high place")
@Config.DefaultBoolean(true)
public static boolean fixNegativeKelvin;
@Config.Comment("Destroy and log TileEntities failing the safe coordinate instead of crashing the game (can cause loss of data)")
@Config.DefaultBoolean(false)
public static boolean earlyChunkTileCoordinateCheckDestructive;
@Config.Comment("Fix forge command handler not checking for a / and also not running commands with any case")
@Config.DefaultBoolean(true)
public static boolean fixSlashCommands;
@Config.Comment("Fix the command handler not allowing you to run commands typed in any case")
@Config.DefaultBoolean(true)
public static boolean fixCaseCommands;
// A stack overflow with water updates happens somewhere above 300 updates with default Java settings
@Config.Comment("Limit the number of recursive cascading block updates during world generation to prevent stack overflow crashes, set to -1 to disable the limit.")
@Config.RangeInt(min = -1)
@Config.DefaultInt(256)
public static int limitRecursiveBlockUpdateDepth;
@Config.Comment("Prevent recursive immediate block updates during WorldGenLiquids spring generation")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean fixWorldGenLiquidsRecursion;
@Config.Comment("Fix the buttons not being centered in the GuiConfirmOpenLink")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean fixButtonsGuiConfirmOpenLink;
@Config.Comment("Fix an array out of bounds caused by the GameSettings getKeyDisplayString method")
@Config.DefaultBoolean(true)
public static boolean fixGameSettingsArrayOutOfBounds;
@Config.Comment("Fix the vanilla method to open chat links not working for every OS")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean fixChatOpenLink;
@Config.Comment("Fix nametags of spiders, endermen and ender dragons being rendered too dark")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean fixNametagBrightness;
@Config.Comment("Fix spiders, endermen and ender dragons being rendered too red when hit")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean fixHitEffectBrightness;
@Config.Comment("Fix server-side check of block placement distance by players being not identical client-side checks")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean fixWrongBlockPlacementDistanceCheck;
@Config.Comment("Fix inventory sync lag: prevents client to check recipes on empty slots. Particularly fixes lag when trying to eat food when full.")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean fixInventorySyncLag;
@Config.Comment("Prevent the client from crashing due to invalid entity attributes range (MC-150405)")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean fixEntityAttributesRange;
@Config.Comment("Fixes items bouncing on stairs and other blocks with odd hitboxes")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean fixEntityBouncing;
@Config.Comment("Fix Glass Bottles filling with Water from some other Fluid blocks")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean fixGlassBottleWaterFilling;
@Config.Comment("Fix the player arm swinging when right clicking a fence")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean fixFenceRightClick;
@Config.Comment("Use correct egg particles instead of snowball ones (MC-7807)")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean fixEggParticles;
@Config.Comment("Fixes entity having buggy gravity")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean fixEntityGravity;
@Config.Comment("Render the house character (\u2302 - Unicode index 2302) in the Minecraft font.")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean fixHouseCharRendering;
@Config.Comment("""
[Game Breaking Config] Prevents block and entity updates from loading unloaded chunks.
This is very likely to break some behaviors in game in favor of better TPS stability.
This is intended for server owners facing TPS issues. If you play singleplayer just be
sure all your infrastructure is properly chunk loaded. If you are still facing TPS issues
make a CPU profile and we'll try to patch the mod causing it.
DO NOT report any bugs if you have this enabled.
Disable the setting and see if the bug still happens before reporting anything""")
@Config.DefaultBoolean(false)
@Config.RequiresMcRestart
public static boolean preventChunkLoadingFromBlockUpdates;
@Config.Comment("Remove invalid Entities in chunks.")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean removeInvalidChunkEntites;
@Config.Comment("Fixes pistons with metadata over 5 from crashing worlds when powered.")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean fixInvalidPistonCrashes;
@Config.Comment("Fix instant item texture switch when switching an item in hand with different NBT")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean fixInstantHandItemTextureSwitch;
@Config.Comment("Updates the difficulty on every connected client when the difficulty of the server changes via /difficulty or the difficulty button.")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean updateClientDifficultyOnServer;
@Config.Comment("Fix slimes resetting their health to maximum when being loaded from NBT (world reload, dimension change, etc.)")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean maintainSlimeHealth;
@Config.Comment("Prevent moving mouse cursor to the center when pressing Esc in GUIs")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean preventMouseCenteringOnEscInGUIs;
@Config.Comment("Fix printed errors about json files when running a server for the first time")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean fixFileNotFoundExceptionsServerFirstBoot;
@Config.Comment("Clear stale clicks made on the loading screen and prevent them from firing in the main menu")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean clearStaleLoadingScreenInput;
@Config.Comment("Fix breaking electric and other special armor when Thorns enchantment is applied")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean fixBreakingSpecialArmorWithThornsEnchantment;
@Config.Comment("Fix breaking electric and other special armor helmet when a block falls on your head")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean fixBreakingSpecialArmorHelmetOnBlockFall;
@Config.Comment("Fix Minecraft creating new world in folders that already exists")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean fixSaveFileWrittenToExistingDirectory;
@Config.Comment("Fix a crash caused when a mod tries to send a chat message to a FakePlayer")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean fixFakePlayerChatCrash;
@Config.Comment("Fix resetRainAndThunder (called when sleeping) setting rain and thunder timers to 0, which can cause immediate rain on world load if saved at that moment")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean fixResetRainAndThunder;
@Config.Comment("Make a deep copy when sending objects from the data watcher to the client in SinglePlayer")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean deepCopyDataWatcherInSP;
/* ====== Minecraft fixes end ===== */
// bukkit fixes
@Config.Comment("Fix crash on Bukkit with BetterQuesting")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean fixBukkitBetterQuestingCrash;
// affecting multiple mods
@Config.Comment("Remove old/stale/outdated update checks.")
@Config.DefaultBoolean(true)
public static boolean removeUpdateChecks;
@Config.Comment("Fix broken modlist entries due to wrong mcmod.info files")
@Config.DefaultBoolean(true)
@Config.RequiresMcRestart
public static boolean fixModlistEntries;
// BetterHUD
@Config.Comment("Maximum hp for BetterHUD to render as hearts")
@Config.RangeInt(min = 1, max = 100000)
@Config.DefaultInt(5000)
public static int betterHUDHPRenderLimit;
@Config.Comment("Fix BetterHUD armor bar rendering breaking with skulls")
@Config.DefaultBoolean(true)
public static boolean fixBetterHUDArmorDisplay;
@Config.Comment("Fix BetterHUD freezing the game when trying to render high amounts of hp")
@Config.DefaultBoolean(true)
public static boolean fixBetterHUDHPDisplay;
// Bibliocraft
@Config.Comment("Fix Bibliocraft packet exploits")
@Config.DefaultBoolean(true)
public static boolean fixBibliocraftPackets;
@Config.Comment("Fix Bibliocraft path sanitization")
@Config.DefaultBoolean(true)
public static boolean fixBibliocraftPathSanitization;
@Config.Comment("Don't pause the game when using the Bibliocraft clipboard GUI")
@Config.DefaultBoolean(true)
public static boolean noPauseGuiClipboard;
@Config.Comment("Fix Bibliocraft PaintingUtil getting it's own jar path")
@Config.DefaultBoolean(true)
public static boolean fixBibliocraftPaintingUtilPath;
// Bibliowoods Forestry
@Config.Comment("Fix Bibliowoods Forestry recipes")
@Config.DefaultBoolean(true)
public static boolean fixBibliowoodsForestryRecipes;
// Biomes O' Plenty
@Config.Comment("Removes duplicate Fermenter and Squeezer recipes and flower registration")
@Config.DefaultBoolean(true)
public static boolean deduplicateForestryCompatInBOP;
@Config.Comment("BiomesOPlenty Java 12 compatibility patches.")
@Config.DefaultBoolean(true)
public static boolean java12BopCompat;
@Config.Comment("Remove the BOP warning on first world generation (ignored when dreamcraft is present)")
@Config.DefaultBoolean(false)
public static boolean removeBOPWarning;
@Config.Comment("Fixes cascading worldgen caused by Biomes O' Plenty Kelp.")
@Config.DefaultBoolean(true)
public static boolean fixBOPCascadingKelp;
@Config.Comment("Fix EndlessIds incompatibility with BoP")
@Config.DefaultBoolean(true)
public static boolean fixBoPEid;
// Candycraft
@Config.Comment("Fix NPE when interacting with sugar block")
@Config.DefaultBoolean(true)
public static boolean fixCandycraftBlockSugarNPE;
// Cofh
@Config.Comment("Fix NPE in COFH's oredict")
@Config.DefaultBoolean(true)
public static boolean fixCofhOreDictNPE;
@Config.Comment("Fix race condition in COFH's oredict")
@Config.DefaultBoolean(true)
public static boolean fixCofhOreDictCME;
@Config.Comment("Fix logic of /cofh tpx")
@Config.DefaultBoolean(true)
public static boolean fixCofhTpxCommand;
@Config.Comment("Fix NBTTagSmartByteArray sending null to NBTTagByteArray causing NPE when saving chunks")
@Config.DefaultBoolean(true)
public static boolean fixCofhNullByteArray;
// Extra TiC
@Config.Comment("Disable ExtraTic's Integration with Metallurgy 3 Precious Materials Module: (Brass, Silver, Electrum & Platinum)")
@Config.DefaultBoolean(false)
public static boolean fixExtraTiCTEConflict;
// Extra Utilities
@Config.Comment("Fix Extra Utilities drums eating IC2 cells and Forestry capsules")
@Config.DefaultBoolean(true)
public static boolean fixExtraUtilitiesDrumEatingCells;
@Config.Comment("Fix Extra Utilities Lapis Caelestis microblocks rendering")
@Config.DefaultBoolean(true)
public static boolean fixExtraUtilitiesGreenscreenMicroblocks;
@Config.Comment("Fixes rendering issues with transparent items from Extra Utilities")
@Config.DefaultBoolean(true)
public static boolean fixExtraUtilitiesItemRendering;
@Config.Comment("Fix dupe bug with Division Sigil removing enchantment")
@Config.DefaultBoolean(true)
public static boolean fixExtraUtilitiesUnEnchanting;
@Config.Comment("Fix Extra Utilities spikes losing NBT tags (other than enchantments) when being placed on the ground")
@Config.DefaultBoolean(true)
public static boolean fixExtraUtilitiesPreserveSpikeNBT;
@Config.Comment("Remove rain from the Last Millenium (Extra Utilities)")
@Config.DefaultBoolean(true)
public static boolean fixExtraUtilitiesLastMilleniumRain;
@Config.Comment("Remove creatures from the Last Millenium (Extra Utilities)")
@Config.DefaultBoolean(true)
public static boolean fixExtraUtilitiesLastMilleniumCreatures;
@Config.Comment("Prevent fluid retrieval node from voiding (Extra Utilities)")
@Config.DefaultBoolean(true)
public static boolean fixExtraUtilitiesFluidRetrievalNode;
@Config.Comment("Caps hotkey'd stacks to their maximum stack size in filing cabinets")
@Config.DefaultBoolean(true)
public static boolean fixExtraUtilitiesFilingCabinetDupe;
@Config.Comment("Prevent hotkeying other items onto item filters while they are open")
@Config.DefaultBoolean(true)
public static boolean fixExtraUtilitiesFilterDupe;
@Config.Comment("Fixes Ender Quarry get stuck at a mostly random location under certain conditions")
@Config.DefaultBoolean(true)
public static boolean fixExtraUtilitiesEnderQuarryFreeze;
@Config.Comment("Fixes the healing axe not healing mobs when attacking them")
@Config.DefaultBoolean(true)
public static boolean fixExtraUtilitiesHealingAxeHeal;
@Config.Comment("Fixes the healing axe to be unbreakable during damage checks that aren't breaking blocks or attacking.")
@Config.DefaultBoolean(true)
public static boolean fixExtraUtilitiesHealingAxeUnbreakable;
@Config.Comment("Fixes the erosion shovel to be unbreakable during damage checks that aren't breaking blocks or attacking.")
@Config.DefaultBoolean(true)
public static boolean fixExtraUtilitiesErosionShovelUnbreakable;
@Config.Comment("Fix Extra Utilities chests not updating comparator redstone signals when their inventories change")
@Config.DefaultBoolean(true)
public static boolean fixExtraUtilitiesChestComparatorUpdate;
@Config.Comment("Make Etheric Sword truly unbreakable")
@Config.DefaultBoolean(true)
public static boolean fixExtraUtilitiesEthericSwordUnbreakable;
@Config.Comment("Prevent Extra Utilities Ender Collector from inserting into auto-dropping Blocks that create a crash-loop")
@Config.DefaultBoolean(true)
public static boolean fixExtraUtilitiesEnderCollectorCrash;
// Galacticraft
@Config.Comment("Fix time commands with Galacticraft")
@Config.DefaultBoolean(true)
public static boolean fixTimeCommandWithGC;
// Gliby's Voice Chat
@Config.Comment("Fix Gliby's voice chat not shutting down its thread cleanly")
@Config.DefaultBoolean(true)
public static boolean fixGlibysVoiceChatThreadStop;
// Hunger Overhaul
@Config.Comment("Fix Hunger Overhaul low stat effects")
@Config.DefaultBoolean(true)
public static boolean fixHungerOverhaul;
@Config.Comment("Fix some items restore 0 hunger")
@Config.DefaultBoolean(true)
public static boolean fixHungerOverhaulRestore0Hunger;
// Immersive Engineering
@Config.Comment("Immersive Engineering Java 12 compatibility patch")
@Config.DefaultBoolean(true)
public static boolean java12ImmersiveEngineeringCompat;
// Industrialcraft
@Config.Comment("Fix lag caused by IC2 armor tick")
@Config.DefaultBoolean(true)
public static boolean fixIc2ArmorLag;
@Config.Comment("Fix IC2's direct inventory access")
@Config.DefaultBoolean(true)
public static boolean fixIc2DirectInventoryAccess;
@Config.Comment("Fix IC2's armor hover mode")
@Config.DefaultBoolean(true)
public static boolean fixIc2HoverMode;
@Config.Comment("Prevent IC2's nightvision from blinding you")
@Config.DefaultBoolean(true)
public static boolean fixIc2Nightvision;
@Config.Comment("Fix IC2's reactor dupe")
@Config.DefaultBoolean(true)
public static boolean fixIc2ReactorDupe;
@Config.Comment("Fix IC2 not loading translations from resource packs")
@Config.DefaultBoolean(true)
public static boolean fixIc2ResourcePackTranslation;
@Config.Comment("Fixes various unchecked IC2 getBlock() methods")
@Config.DefaultBoolean(true)
public static boolean fixIc2UnprotectedGetBlock;
@Config.Comment("Optimize inventory access to IC2 nuclear reactor")
@Config.DefaultBoolean(true)
public static boolean optimizeIc2ReactorInventoryAccess;
@Config.Comment("Fix IC2 Crops trampling any types of farmland to dirt when sprinting")
@Config.DefaultBoolean(true)
public static boolean fixIc2CropTrampling;
@Config.Comment("Fix IC2 Keybinds activating in GUIs")
@Config.DefaultBoolean(true)
public static boolean fixIc2KeybindsInGuis;
@Config.Comment("Fix IC2 keybinds using hardware key state instead of KeyBinding state, preventing other mods from suppressing keys")
@Config.DefaultBoolean(true)
public static boolean fixIc2KeybindsIgnoreKeyState;
@Config.Comment("Fix IC2 filled tin cans not running logic on both client and server")
@Config.DefaultBoolean(true)
public static boolean fixIc2TinCan;
@Config.Comment("Fix EndlessIds incompatibility with IC2")
@Config.DefaultBoolean(true)
public static boolean fixIc2Eid;
// Journey Map
@Config.Comment("Prevents journeymap from using illegal character in file paths")
@Config.DefaultBoolean(true)
public static boolean fixJourneymapFilePath;
@Config.Comment("Fix jumpy scrolling in the waypoint manager screen")
@Config.DefaultBoolean(true)
public static boolean fixJourneymapJumpyScrolling;
@Config.Comment("Prevent unbound keybinds from triggering when pressing certain keys")
@Config.DefaultBoolean(true)
public static boolean fixJourneymapKeybinds;
// The Lord of the Rings Mod
@Config.Comment("Lotr Java 12 compatibility patch")
@Config.DefaultBoolean(true)
public static boolean java12LotrCompat;
@Config.Comment("Set lotr updateLangFiles to false by default, as it is incompatible with the Gradle cache (breaking dev environments) and very rarely needed")
@Config.DefaultBoolean(true)
public static boolean lotrLanguageHelperDefault;
// Minechem
@Config.Comment("Minechem Java 12 compatibility patch")
@Config.DefaultBoolean(true)
public static boolean java12MineChemCompat;
// Minefactory Reloaded
@Config.Comment("Prevents Sacred Rubber Tree Generation")
@Config.DefaultBoolean(false)
public static boolean disableMassiveSacredTreeGeneration;
// Morpheus
@Config.Comment("Fix not properly waking players if not everyone is sleeping")
@Config.DefaultBoolean(true)
public static boolean fixMorpheusWaking;
// Optifine
@Config.Comment("Forces the chunk loading option from optifine to default since other values can crash the game")
@Config.DefaultBoolean(true)
public static boolean fixOptifineChunkLoadingCrash;
// Pam's Harvest the Nether
@Config.Comment("Fix Axis aligned Bounding Box of Ignis Fruit")
@Config.DefaultBoolean(true)
public static boolean fixIgnisFruitAABB;
@Config.Comment("If fancy graphics are enabled, Nether Leaves render sides with other Nether Leaves adjacent too")
@Config.DefaultBoolean(true)
public static boolean fixNetherLeavesFaceRendering;
@Config.Comment("Fix ItemNetherSeed.getPlant method to return an actual Block instead of null")
@Config.DefaultBoolean(true)
public static boolean fixNetherSeedPlantBlockNull;
// PortalGun
@Config.Comment("Fix outdated URLs used in the PortalGun mod to download the sound pack")
@Config.DefaultBoolean(true)
public static boolean fixPortalGunURLs;
// Thaumcraft
@Config.Comment("Fix Thaumcraft Aspects being sorted by tag instead of by name")
@Config.DefaultBoolean(true)
public static boolean fixThaumcraftAspectSorting;
@Config.Comment("Fix golem's marker loading failure when dimensionId larger than MAX_BYTE")
@Config.DefaultBoolean(true)
public static boolean fixThaumcraftGolemMarkerLoading;
@Config.Comment("Implement a proper hashing method for WorldCoordinates")
@Config.DefaultBoolean(true)
public static boolean fixThaumcraftWorldCoordinatesHashingMethod;
@Config.Comment("Fix Thaumcraft leaves frequent ticking")
@Config.DefaultBoolean(true)
public static boolean fixThaumcraftLeavesLag;
@Config.Comment("Fix Thaumcraft wand pedestal vis duplication")
@Config.DefaultBoolean(true)
public static boolean fixWandPedestalVisDuplication;
@Config.Comment("Fix handling of null stacks in ItemWispEssence")
@Config.DefaultBoolean(true)
public static boolean fixNullHandlingItemWispEssence;
@Config.Comment("Fix check for EE3 item in Thaumcraft to prevent issues on modern Java.")
@Config.DefaultBoolean(true)
public static boolean fixThaumcraftEE3Check;
// Thermal Dynamics
@Config.Comment("Prevent crash with Thermal Dynamics from Negative Array Exceptions from item duct transfers")
@Config.DefaultBoolean(true)
public static boolean preventThermalDynamicsNASE;
@Config.Comment("Prevent ClassCastException on forming invalid Thermal Dynamic fluid grid")
@Config.DefaultBoolean(true)
public static boolean preventFluidGridCrash;
// Travellers' Gear
@Config.Comment({ "Return items placed in Traveller's Gear slots after the mod is removed when players log in.",
"Sends messages to the log that start with \"[Hodgepodge]: [TG Recovery]\".",
"Removes players from the TG items file after returning items. Deletes it if it's empty.",
"Automatically disables itself on servers after deleting the TG items file.",
"Clients leave it on to allow for joining multiple SP worlds with TG items." })
@Config.DefaultBoolean(true)
public static boolean returnTravellersGearItems;
// VoxelMap
@Config.Comment("Fix some NullPointerExceptions")
@Config.DefaultBoolean(true)
public static boolean fixVoxelMapChunkNPE;
@Config.Comment("Fix Y coordinate being off by one")
@Config.DefaultBoolean(true)
public static boolean fixVoxelMapYCoord;
// Witchery
@Config.Comment("Disable Witchery potion extender for Java 12 compat")
@Config.DefaultBoolean(true)
public static boolean disableWitcheryPotionExtender;
@Config.Comment("Fixes Witchery player skins reflections with inhabited mirrors")
@Config.DefaultBoolean(true)
public static boolean fixWitcheryReflections;
@Config.Comment("Enhanced Witchery Thunder Detection for rituals and Witch Hunters")
@Config.DefaultBoolean(true)
public static boolean fixWitcheryThunderDetection;
@Config.Comment("Fixes some potential errors in Witchery Rendering")
@Config.DefaultBoolean(true)
public static boolean fixWitcheryRendering;
@Config.Comment({ "Prevent the Witchery Demon's trading menu from opening when shift-clicking.",
"This allows for some item interactions that are otherwise impossible,",
"such as capturing the Demon in an EnderIO Soul Vial." })
@Config.DefaultBoolean(true)
public static boolean fixWitcheryDemonShiftClick;
@Config.Comment("Fix EndlessIds incompatibility with Witchery")
@Config.DefaultBoolean(true)
public static boolean fixWitcheryEid;
// Xaero's Minimap
@Config.Comment("Fixes the player entity dot rendering when arrow is chosen")
@Config.DefaultBoolean(true)
public static boolean fixXaerosMinimapEntityDot;
// Xaero's World Map
@Config.Comment("Fix scrolling in the world map screen")
@Config.DefaultBoolean(true)
public static boolean fixXaerosWorldMapScroll;
// ZTones
@Config.Comment("Fix ZTones packet exploits")
@Config.DefaultBoolean(true)
public static boolean fixZTonesPackets;
}