Releases: blitzar-tech/egui_graphs
v0.13.2
What's Changed
- Fixed negative drag delta by @blitzarx1 in #88
- v0.13.2 by @blitzarx1 in #89
Full Changelog: v0.13.1...v0.13.2
v0.13.1
What's Changed
- Clone for graph + doc for csutom draw by @blitzarx1 in #86
Full Changelog: v0.13.0...v0.13.1
v0.13.0
From this release egui 0.23 is supported. New custom node drawing function with example and styles for nodes and edges from egui::Context.
What's Changed
- Label color from egui by @blitzarx1 in #82
- Drawing refactor by @blitzarx1 in #83
- Custom node drawing function & egui styles by @blitzarx1 in #84
Full Changelog: v0.12.0...v0.13.0
v0.12.0
v0.11.0
Finally, the direction of the project is now clear. This release reduces functionality by eliminating features such as folding, depth selections, and plans for a minimap and layouts. Instead, the project emphasizes basic functionality and expandability, broadening the ways it can be used.
Plans for first stable release
- Support native egui styling with ctx
- Custom node and edges drawing functions
- Better node and edges styling customization and API
- Better label styling customization and API
What's Changed
- Removed parent, children selection and folding by @blitzarx1 in #80
Full Changelog: v0.10.0...v0.11.0
v0.10.0
What's Changed
- Updated readme by @blitzarx1 in #78
- Elements API by @blitzarx1 in #79
Full Changelog: v0.9.0...v0.10.0
v0.9.0
v0.8.0
What's Changed
- Drawing refactor by @blitzarx1 in #75
Full Changelog: v0.7.6...v0.8.0
Note: this release drops support for custom drawing functions. They will be added again in future releases.
v0.7.6
What's Changed
- Fixed undirected edge end by @blitzarx1 in #73
- v0.7.6 by @blitzarx1 in #74
Full Changelog: v0.7.5...v0.7.6
v0.7.5
What's Changed
- New tip and edge body render by @blitzarx1 in #69
- Changed edge looped draw by @blitzarx1 in #70
- Fix siblings edge selection by @blitzarx1 in #71
- v0.7.5 by @blitzarx1 in #72
Full Changelog: v0.7.4...v0.7.5