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It's convenient in this method to access the colors as they're
stored in a Map, like the superclass ColorSwatch does. So, in our
own private field, we save the same Map that we pass along to the
superclass constructor. As Greg says at
zulip#642 (comment) :
> The redundancy is mildly annoying, but it's only duplicating one
> pointer, so it's not a material cost at runtime.
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