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f.DurationVar(&cfg.HeartbeatPeriod, prefix+"heartbeat-period", 5*time.Second, "Period at which to heartbeat to consul.")
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f.DurationVar(&cfg.JoinAfter, prefix+"join-after", 0*time.Second, "Period to wait for a claim from another member; will join automatically after this.")
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f.DurationVar(&cfg.MinReadyDuration, prefix+"min-ready-duration", 1*time.Minute, "Minimum duration to wait before becoming ready. This is to work around race conditions with ingesters exiting and updating the ring.")
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-
f.BoolVar(&cfg.ClaimOnRollout, prefix+"claim-on-rollout", false, "Send chunks to PENDING ingesters on exit.")
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+
flagext.DeprecatedFlag(f, prefix+"claim-on-rollout", "DEPRECATED. This feature is no longer optional.")
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f.BoolVar(&cfg.NormaliseTokens, prefix+"normalise-tokens", false, "Store tokens in a normalised fashion to reduce allocations.")
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f.DurationVar(&cfg.FinalSleep, prefix+"final-sleep", 30*time.Second, "Duration to sleep for before exiting, to ensure metrics are scraped.")
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@@ -474,15 +474,13 @@ func (i *Lifecycler) changeState(ctx context.Context, state IngesterState) error
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