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This repository was archived by the owner on Nov 3, 2022. It is now read-only.

Commit 29ff41c

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author
Dilawar Singh
committed
Use ObjId instread of Id in buildMeshJunction.
1 parent 33e9591 commit 29ff41c

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2 files changed

+3
-3
lines changed

2 files changed

+3
-3
lines changed

diffusion/Dsolve.cpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -133,7 +133,7 @@ const Cinfo* Dsolve::initCinfo()
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static DestFinfo buildMeshJunctions( "buildMeshJunctions",
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"Builds junctions between mesh on current Dsolve, and another"
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" Dsolve. The meshes have to be compatible. ",
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new EpFunc1< Dsolve, Id >(&Dsolve::buildMeshJunctions )
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new EpFunc1< Dsolve, ObjId >(&Dsolve::buildMeshJunctions )
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);
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static DestFinfo buildNeuroMeshJunctions( "buildNeuroMeshJunctions",
@@ -907,7 +907,7 @@ void Dsolve::buildNeuroMeshJunctions( const Eref& e, Id spineD, Id psdD )
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innerBuildMeshJunctions( psdD, spineD, false );
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}
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void Dsolve::buildMeshJunctions( const Eref& e, Id other )
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void Dsolve::buildMeshJunctions( const Eref& e, ObjId other )
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{
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Id otherMesh;
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if ( other.element()->cinfo()->isA( "Dsolve" ) )

diffusion/Dsolve.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -89,7 +89,7 @@ class Dsolve: public ZombiePoolInterface
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* to work the respective meshes must be compatible.
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* These junctions handle diffusion between different meshes.
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*/
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void buildMeshJunctions( const Eref& e, Id other );
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void buildMeshJunctions( const Eref& e, ObjId other );
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/**
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* buildMeshJunctions is the inner utility function for building

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