@@ -9,24 +9,40 @@ namespace System.Numerics.Tensors
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public static partial class TensorPrimitives
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{
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public static void Abs ( System . ReadOnlySpan < float > x , System . Span < float > destination ) { }
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+ public static void Acos ( System . ReadOnlySpan < float > x , System . Span < float > destination ) { }
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+ public static void Acosh ( System . ReadOnlySpan < float > x , System . Span < float > destination ) { }
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public static void Add ( System . ReadOnlySpan < float > x , System . ReadOnlySpan < float > y , System . Span < float > destination ) { }
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public static void Add ( System . ReadOnlySpan < float > x , float y , System . Span < float > destination ) { }
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public static void AddMultiply ( System . ReadOnlySpan < float > x , System . ReadOnlySpan < float > y , System . ReadOnlySpan < float > multiplier , System . Span < float > destination ) { }
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public static void AddMultiply ( System . ReadOnlySpan < float > x , System . ReadOnlySpan < float > y , float multiplier , System . Span < float > destination ) { }
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public static void AddMultiply ( System . ReadOnlySpan < float > x , float y , System . ReadOnlySpan < float > multiplier , System . Span < float > destination ) { }
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+ public static void Asin ( System . ReadOnlySpan < float > x , System . Span < float > destination ) { }
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+ public static void Asinh ( System . ReadOnlySpan < float > x , System . Span < float > destination ) { }
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+ public static void Atan ( System . ReadOnlySpan < float > x , System . Span < float > destination ) { }
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+ public static void Atan2 ( System . ReadOnlySpan < float > y , System . ReadOnlySpan < float > x , System . Span < float > destination ) { }
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+ public static void Atanh ( System . ReadOnlySpan < float > x , System . Span < float > destination ) { }
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+ public static void Cbrt ( System . ReadOnlySpan < float > x , System . Span < float > destination ) { }
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+ public static void Ceiling ( System . ReadOnlySpan < float > x , System . Span < float > destination ) { }
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+ public static void CopySign ( System . ReadOnlySpan < float > x , System . ReadOnlySpan < float > y , System . Span < float > destination ) { }
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+ public static void Cos ( System . ReadOnlySpan < float > x , System . Span < float > destination ) { }
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public static void Cosh ( System . ReadOnlySpan < float > x , System . Span < float > destination ) { }
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public static float CosineSimilarity ( System . ReadOnlySpan < float > x , System . ReadOnlySpan < float > y ) { throw null ; }
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public static float Distance ( System . ReadOnlySpan < float > x , System . ReadOnlySpan < float > y ) { throw null ; }
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public static void Divide ( System . ReadOnlySpan < float > x , System . ReadOnlySpan < float > y , System . Span < float > destination ) { }
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public static void Divide ( System . ReadOnlySpan < float > x , float y , System . Span < float > destination ) { }
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public static float Dot ( System . ReadOnlySpan < float > x , System . ReadOnlySpan < float > y ) { throw null ; }
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public static void Exp ( System . ReadOnlySpan < float > x , System . Span < float > destination ) { }
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+ public static void Floor ( System . ReadOnlySpan < float > x , System . Span < float > destination ) { }
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+ public static void IEEERemainder ( System . ReadOnlySpan < float > x , System . ReadOnlySpan < float > y , System . Span < float > destination ) { }
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public static int IndexOfMax ( System . ReadOnlySpan < float > x ) { throw null ; }
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public static int IndexOfMaxMagnitude ( System . ReadOnlySpan < float > x ) { throw null ; }
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public static int IndexOfMin ( System . ReadOnlySpan < float > x ) { throw null ; }
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public static int IndexOfMinMagnitude ( System . ReadOnlySpan < float > x ) { throw null ; }
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public static float Norm ( System . ReadOnlySpan < float > x ) { throw null ; }
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public static void Log ( System . ReadOnlySpan < float > x , System . Span < float > destination ) { }
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+ public static void Log ( System . ReadOnlySpan < float > x , System . ReadOnlySpan < float > y , System . Span < float > destination ) { }
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+ public static void Log ( System . ReadOnlySpan < float > x , float y , System . Span < float > destination ) { }
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+ public static void Log10 ( System . ReadOnlySpan < float > x , System . Span < float > destination ) { }
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public static void Log2 ( System . ReadOnlySpan < float > x , System . Span < float > destination ) { }
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public static float Max ( System . ReadOnlySpan < float > x ) { throw null ; }
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public static void Max ( System . ReadOnlySpan < float > x , System . ReadOnlySpan < float > y , System . Span < float > destination ) { throw null ; }
@@ -42,17 +58,27 @@ public static void MultiplyAdd(System.ReadOnlySpan<float> x, System.ReadOnlySpan
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public static void MultiplyAdd ( System . ReadOnlySpan < float > x , System . ReadOnlySpan < float > y , float addend , System . Span < float > destination ) { }
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public static void MultiplyAdd ( System . ReadOnlySpan < float > x , float y , System . ReadOnlySpan < float > addend , System . Span < float > destination ) { }
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public static void Negate ( System . ReadOnlySpan < float > x , System . Span < float > destination ) { }
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+ public static void Pow ( System . ReadOnlySpan < float > x , System . ReadOnlySpan < float > y , System . Span < float > destination ) { }
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+ public static void Pow ( System . ReadOnlySpan < float > x , float y , System . Span < float > destination ) { }
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public static float Product ( System . ReadOnlySpan < float > x ) { throw null ; }
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public static float ProductOfDifferences ( System . ReadOnlySpan < float > x , System . ReadOnlySpan < float > y ) { throw null ; }
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public static float ProductOfSums ( System . ReadOnlySpan < float > x , System . ReadOnlySpan < float > y ) { throw null ; }
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+ public static void Reciprocal ( System . ReadOnlySpan < float > x , System . Span < float > destination ) { }
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+ public static void ReciprocalEstimate ( System . ReadOnlySpan < float > x , System . Span < float > destination ) { }
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+ public static void ReciprocalSqrt ( System . ReadOnlySpan < float > x , System . Span < float > destination ) { }
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+ public static void ReciprocalSqrtEstimate ( System . ReadOnlySpan < float > x , System . Span < float > destination ) { }
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public static void Sigmoid ( System . ReadOnlySpan < float > x , System . Span < float > destination ) { }
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+ public static void Sin ( System . ReadOnlySpan < float > x , System . Span < float > destination ) { }
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public static void Sinh ( System . ReadOnlySpan < float > x , System . Span < float > destination ) { }
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public static void SoftMax ( System . ReadOnlySpan < float > x , System . Span < float > destination ) { }
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+ public static void Sqrt ( System . ReadOnlySpan < float > x , System . Span < float > destination ) { }
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public static void Subtract ( System . ReadOnlySpan < float > x , System . ReadOnlySpan < float > y , System . Span < float > destination ) { }
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public static void Subtract ( System . ReadOnlySpan < float > x , float y , System . Span < float > destination ) { }
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public static float Sum ( System . ReadOnlySpan < float > x ) { throw null ; }
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public static float SumOfMagnitudes ( System . ReadOnlySpan < float > x ) { throw null ; }
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public static float SumOfSquares ( System . ReadOnlySpan < float > x ) { throw null ; }
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+ public static void Tan ( System . ReadOnlySpan < float > x , System . Span < float > destination ) { }
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public static void Tanh ( System . ReadOnlySpan < float > x , System . Span < float > destination ) { }
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+ public static void Truncate ( System . ReadOnlySpan < float > x , System . Span < float > destination ) { }
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}
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}
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