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174 lines (152 loc) · 3.36 KB
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/*
https://leetcode.com/problems/design-linked-list/
Design your implementation of the linked list. You can choose to use a singly
or doubly
linked list.
A node in a singly linked list should have two attributes: val and next. val is
the value of
the current node, and next is a pointer/reference to the next node.
If you want to use the doubly linked list, you will need one more attribute
prev to indicate
the previous node in the linked list. Assume all nodes in the linked list are
0-indexed.
Implement the MyLinkedList class:
MyLinkedList() Initializes the MyLinkedList object.
int get(int index) Get the value of the indexth node in the linked list. If
the index
is invalid, return -1.
void addAtHead(int val) Add a node of value val before the first element of
the linked
list. After the insertion, the new node will be the first node of the linked
list.
void addAtTail(int val) Append a node of value val as the last element of the
linked list.
void addAtIndex(int index, int val) Add a node of value val before the indexth
node in
the linked list. If index equals the length of the linked list, the node will
be appended to the end of the linked list. If index is greater than the
length, the node will not be inserted.
void deleteAtIndex(int index) Delete the indexth node in the linked list, if
the index is valid.
*/
//nolint:revive // it's okey
package solutions
import "fmt"
type MyListNode struct {
Val int
Next *MyListNode
}
type MyLinkedList struct {
head *MyListNode
len int
}
// NewMyLinkedList should call Constructor to pass LeedCode tests
func NewMyLinkedList() MyLinkedList {
return MyLinkedList{
head: nil,
len: 0,
}
}
func (l MyLinkedList) String() string {
res := fmt.Sprintf("len: %d || ", l.len)
curr := l.head
for curr != nil {
res += fmt.Sprintf("%v -> ", curr.Val)
curr = curr.Next
}
return res
}
func (l *MyLinkedList) Get(index int) int {
i, curr := 0, l.head
for curr != nil {
if i == index {
return curr.Val
}
i++
curr = curr.Next
}
return -1
}
func (l *MyLinkedList) AddAtHead(val int) {
newHead := &MyListNode{
Val: val,
Next: l.head,
}
l.head = newHead
l.len++
}
func (l *MyLinkedList) AddAtTail(val int) {
if l.len == 0 {
l.AddAtHead(val)
return
}
var last *MyListNode
curr := l.head
for curr != nil {
last = curr
curr = curr.Next
}
last.Next = &MyListNode{
Val: val,
Next: nil,
}
l.len++
}
func (l *MyLinkedList) AddAtIndex(index, val int) {
if index > l.len {
return
}
if index == 0 {
l.AddAtHead(val)
return
}
if index == l.len {
l.AddAtTail(val)
return
}
i := 0
var prev, curr *MyListNode = nil, l.head
for curr != nil {
if i == index {
prev.Next = &MyListNode{
Val: val,
Next: curr,
}
l.len++
}
prev = curr
curr = curr.Next
i++
}
}
func (l *MyLinkedList) DeleteAtIndex(index int) {
if index > l.len {
return
}
if index == 0 {
l.head = l.head.Next
l.len--
return
}
i := 0
var prev, curr *MyListNode = nil, l.head
for curr != nil {
if i == index {
prev.Next = curr.Next
l.len--
return
}
prev = curr
curr = curr.Next
i++
}
}
/**
* Your MyLinkedList object will be instantiated and called as such:
* obj := Constructor();
* param_1 := obj.Get(index);
* obj.AddAtHead(val);
* obj.AddAtTail(val);
* obj.AddAtIndex(index,val);
* obj.DeleteAtIndex(index);
*/