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Move mac clangd build from x64 to arm (#56567)
Build and x64 dimension was introduced in #50901, and I blindly copied it into the .ci.yaml in #56014. However I don't think clangd needs to run on the scarce (and flakier) Intel Macs (37 x64 bots in prod vs 55 arm bots). Suspect this was copied from clang_tidy #26910 [C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
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.ci.yaml

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@@ -509,7 +509,7 @@ targets:
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recipe: engine_v2/builder
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properties:
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config_name: mac_clangd
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cpu: x86
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cpu: arm64
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- name: Mac mac_unopt
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recipe: engine_v2/engine_v2

ci/builders/standalone/mac_clangd.json

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@@ -32,7 +32,7 @@
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"name": "clangd",
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"script": "flutter/tools/clangd_check/bin/main.dart",
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"parameters": [
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"--clangd=buildtools/mac-x64/clang/bin/clangd",
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"--clangd=buildtools/mac-arm64/clang/bin/clangd",
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"--compile-commands-dir=../out/ci/mac_unopt_debug_no_rbe"
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]
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}

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