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shell/common/rasterizer.h

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@@ -370,9 +370,9 @@ class Rasterizer final : public SnapshotDelegate {
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/// may set the maximum bytes cached by Skia in its caches
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/// dedicated to on-screen rendering.
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///
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/// @attention This cache setting will be invalidate when the surface is torn
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/// down via `Rasterizer::Teardown`. This call must be made again
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/// with new limits after surface re-acquisition.
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/// @attention This cache setting will be invalidated when the surface is
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/// torn down via `Rasterizer::Teardown`. This call must be made
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/// again with new limits after surface re-acquisition.
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///
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/// @attention This cache does not describe the entirety of GPU resources
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/// that may be cached. The raster cache also holds very large GPU

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