|
| 1 | +cmake_minimum_required(VERSION 3.21) |
| 2 | +project(subsdk) |
| 3 | + |
| 4 | +## Error if not using switch toolchain file |
| 5 | +if (NOT SWITCH) |
| 6 | + message(FATAL_ERROR "Not targeting switch, make sure to specify -DCMAKE_TOOLCHAIN_FILE=cmake/toolchain.cmake") |
| 7 | +endif() |
| 8 | + |
| 9 | +set(CMAKE_C_STANDARD 17) |
| 10 | +set(CMAKE_CXX_STANDARD 20) |
| 11 | +set(CMAKE_EXPORT_COMPILE_COMMANDS ON) |
| 12 | +enable_language(ASM C CXX) |
| 13 | + |
| 14 | +## Title Id |
| 15 | +set(CONFIG_TITLE_ID 0x010028600ebda000) |
| 16 | +add_compile_definitions(EXL_PROGRAM_ID=${CONFIG_TITLE_ID} EXL_LOAD_KIND=Module EXL_LOAD_KIND_ENUM=2 NNSDK IMGUI_USER_CONFIG="imgui_backend/nvn_imgui_config.h" private=public protected=public DEBUGMENU) |
| 17 | + |
| 18 | +set(NN_SDK_MAJOR 4) # idk |
| 19 | +set(NN_SDK_MINOR 0) # idk |
| 20 | +set(NN_SDK_PATCH 0) # idk |
| 21 | +set(NN_SDK_TYPE "Release") |
| 22 | +set(NN_WARE_MAJOR 4) # idk |
| 23 | +set(NN_WARE_MINOR 0) # idk |
| 24 | +set(NN_WARE_PATCH 0) # idk |
| 25 | + |
| 26 | +configure_file(${CMAKE_CURRENT_SOURCE_DIR}/module/subsdk9.json.template ${CMAKE_CURRENT_BINARY_DIR}/subsdk9.json) |
| 27 | + |
| 28 | +add_subdirectory(${PROJECT_SOURCE_DIR}/lib/penet) |
| 29 | + |
| 30 | +## Project sources |
| 31 | +set (INCLUDE_DIRS |
| 32 | + ${PROJECT_SOURCE_DIR}/src/ |
| 33 | + ${PROJECT_SOURCE_DIR}/src/lib |
| 34 | + ${PROJECT_SOURCE_DIR}/include |
| 35 | + ${PROJECT_SOURCE_DIR}/lib/sead/include |
| 36 | + ${PROJECT_SOURCE_DIR}/lib/NintendoSDK/include |
| 37 | + ${PROJECT_SOURCE_DIR}/lib/NintendoSDK/include/nvn |
| 38 | + ${PROJECT_SOURCE_DIR}/lib/imgui |
| 39 | + ${PROJECT_SOURCE_DIR}/lib/enet-nx/include |
| 40 | + ${PROJECT_SOURCE_DIR}/lib/penet/Include |
| 41 | +) |
| 42 | +include_directories(${INCLUDE_DIRS}) |
| 43 | + |
| 44 | +file(GLOB_RECURSE SOURCES_ASM ${PROJECT_SOURCE_DIR}/src/*.s) |
| 45 | +file(GLOB_RECURSE SOURCES_C ${PROJECT_SOURCE_DIR}/src/*.c) |
| 46 | +file(GLOB_RECURSE SOURCES_CXX ${PROJECT_SOURCE_DIR}/src/*.cpp) |
| 47 | + |
| 48 | +file(GLOB IMGUI_SOURCES ${PROJECT_SOURCE_DIR}/lib/imgui/*.cpp) |
| 49 | +file(GLOB ENET_SOURCES ${PROJECT_SOURCE_DIR}/lib/enet-nx/source/*.c ${PROJECT_SOURCE_DIR}/lib/enet-nx/source/*.cpp) |
| 50 | + |
| 51 | +## Include nx tools |
| 52 | +include(${CMAKE_SOURCE_DIR}/cmake/SwitchTools.cmake) |
| 53 | + |
| 54 | +## subsdk9 |
| 55 | +set(CMAKE_EXECUTABLE_SUFFIX ".nss") |
| 56 | +add_executable(subsdk9 ${SOURCES_ASM} ${SOURCES_C} ${SOURCES_CXX} ${IMGUI_SOURCES} ${ENET_SOURCES}) |
| 57 | +target_link_libraries(subsdk9 PUBLIC penet) |
| 58 | +target_include_directories(penet PUBLIC ${INCLUDE_DIRS}) |
| 59 | + |
| 60 | + |
| 61 | +## Prepare subsdk ld |
| 62 | +set(SUBSDK_LD_PATH ${CMAKE_CURRENT_SOURCE_DIR}/module/subsdk9.ld) |
| 63 | +set(GAME_VERSION 110) |
| 64 | +set(SYMS_PATH "${CMAKE_CURRENT_SOURCE_DIR}/syms/${GAME_VERSION}") |
| 65 | + |
| 66 | +execute_process( |
| 67 | + COMMAND bash -c "find ${SYMS_PATH} -type f -name '*.sym' -exec cat {} + > ${CMAKE_BINARY_DIR}/syms.ld" |
| 68 | +) |
| 69 | + |
| 70 | +execute_process(COMMAND uname OUTPUT_VARIABLE uname) |
| 71 | +if (uname MATCHES "^MINGW") |
| 72 | + string(REGEX REPLACE "^/([a-zA-Z])/" "\\1:/" SUBSDK_LD_PATH "${SUBSDK_LD_PATH}") |
| 73 | +endif () |
| 74 | +configure_file(${CMAKE_CURRENT_SOURCE_DIR}/module/subsdk9.specs.template ${CMAKE_CURRENT_BINARY_DIR}/subsdk9.specs) |
| 75 | + |
| 76 | +## Build nso & generate npdm |
| 77 | +add_nso_target_subsdk(subsdk9) |
| 78 | +set_target_properties(subsdk9 PROPERTIES CONFIG_JSON "${CMAKE_CURRENT_BINARY_DIR}/subsdk9.json") |
| 79 | +__generate_npdm(subsdk9) |
| 80 | +set_target_properties(subsdk9 PROPERTIES LINK_FLAGS "-specs ${CMAKE_BINARY_DIR}/subsdk9.specs -g ${ARCH} -nostartfiles -nostdlib") |
0 commit comments