From 54159e03d44dd35008c1469e6b31e0607d04c2e4 Mon Sep 17 00:00:00 2001 From: Ivan Dlugos <6349682+vaind@users.noreply.github.com> Date: Mon, 23 May 2022 10:29:52 +0200 Subject: [PATCH] fix: typos in Unity troubleshooting --- src/platforms/unity/troubleshooting.mdx | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/platforms/unity/troubleshooting.mdx b/src/platforms/unity/troubleshooting.mdx index 6b116deb9577c..e18456c89ff16 100644 --- a/src/platforms/unity/troubleshooting.mdx +++ b/src/platforms/unity/troubleshooting.mdx @@ -90,9 +90,9 @@ You can resolve this issue by installing the SDK with UPM. ## Events -### Unhandled Excpetions - Debug.LogException +### Unhandled Exceptions - Debug.LogException -Currenty, it is not possible for the SDK to distiguish between the user calling `Debug.LogException` and the SDK capturing an unhandled excpetion through the Unity logging integration. To capture an exception and mark it as handled you can call `SentrySDK.CaptureException` instead. +Currenty, it is not possible for the SDK to distinguish between the user calling `Debug.LogException` and the SDK capturing an unhandled exception through the Unity logging integration. To capture an exception and mark it as handled you can call `SentrySDK.CaptureException` instead. ### Universal Windows Platform - Events Not Sent