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Make sure to copy all of the buffers into the resource array for dx12. (#5091)
* Make sure to copy all of the buffers into the resource array for dx12.
Fixes#5088. Even though we're telling DX12 that the maximum frame latency should be our non-padded value, the swap chain may request any of the buffers allocated to it.
* Up the maximum frame latency on the DX12 backend to allow a larger range.
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