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Connor Fitzgerald edited this page Nov 6, 2025
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1 revision
Angle is a translation layer from GLES to other backends developed by Google.
We support running our GLES3 backend over it in order to reach platforms DX11 support, which aren't accessible otherwise.
In order to run with Angle, the "angle" feature has to be enabled, and Angle libraries placed in a location visible to the application.
These binaries can be downloaded from gfbuild-angle artifacts, manual compilation may be required on Macs with Apple silicon.
On Windows, you generally need to copy them into the working directory, in the same directory as the executable, or somewhere in your path.
On Linux, you can point to them using LD_LIBRARY_PATH environment.