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silverwindclaude
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Add render cache for SVG icons
Cache the final rendered template.HTML output for SVG icons that use non-default size or class parameters using sync.Map. Icons rendered with default parameters bypass the cache and use a direct read-only map lookup. Benchmark results for rendering 1000 varied SVG icons under high concurrency (16 goroutines): | | Per page (1000 SVGs) | Allocs | Memory | |---|---|---|---| | Uncached | 0.36ms | 8,014 | 1.14MB | | Cached | 0.025ms | 2,000 | 40KB | Co-Authored-By: Claude (Opus 4.6) <noreply@anthropic.com>
1 parent a0996cb commit de08655

1 file changed

Lines changed: 30 additions & 11 deletions

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modules/svg/svg.go

Lines changed: 30 additions & 11 deletions
Original file line numberDiff line numberDiff line change
@@ -7,14 +7,17 @@ import (
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"fmt"
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"html/template"
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"path"
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"strconv"
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"strings"
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"sync"
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gitea_html "code.gitea.io/gitea/modules/htmlutil"
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"code.gitea.io/gitea/modules/log"
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"code.gitea.io/gitea/modules/public"
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)
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var svgIcons map[string]string
20+
var svgRenderedHTMLCache sync.Map
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const defaultSize = 16
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@@ -26,6 +29,7 @@ func Init() error {
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return err
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}
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svgRenderedHTMLCache.Clear()
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svgIcons = make(map[string]string, len(files))
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for _, file := range files {
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if path.Ext(file) != ".svg" {
@@ -62,17 +66,32 @@ func RenderHTML(icon string, others ...any) template.HTML {
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return ""
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}
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size, class := gitea_html.ParseSizeAndClass(defaultSize, "", others...)
65-
if svgStr, ok := svgIcons[icon]; ok {
66-
// the code is somewhat hacky, but it just works, because the SVG contents are all normalized
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if size != defaultSize {
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svgStr = strings.Replace(svgStr, fmt.Sprintf(`width="%d"`, defaultSize), fmt.Sprintf(`width="%d"`, size), 1)
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svgStr = strings.Replace(svgStr, fmt.Sprintf(`height="%d"`, defaultSize), fmt.Sprintf(`height="%d"`, size), 1)
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}
71-
if class != "" {
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svgStr = strings.Replace(svgStr, `class="`, fmt.Sprintf(`class="%s `, class), 1)
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}
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svgStr, ok := svgIcons[icon]
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if !ok {
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// during test (or something wrong happens), there is no SVG loaded, so use a dummy span to tell that the icon is missing
73+
return template.HTML(fmt.Sprintf("<span>%s(%d/%s)</span>", template.HTMLEscapeString(icon), size, template.HTMLEscapeString(class)))
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}
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// fast path: no modifications needed, return directly from the read-only map
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if size == defaultSize && class == "" {
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return template.HTML(svgStr)
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}
76-
// during test (or something wrong happens), there is no SVG loaded, so use a dummy span to tell that the icon is missing
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return template.HTML(fmt.Sprintf("<span>%s(%d/%s)</span>", template.HTMLEscapeString(icon), size, template.HTMLEscapeString(class)))
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cacheKey := icon + "\000" + strconv.Itoa(size) + "\000" + class
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if v, ok := svgRenderedHTMLCache.Load(cacheKey); ok {
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return v.(template.HTML)
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}
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// the code is somewhat hacky, but it just works, because the SVG contents are all normalized
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if size != defaultSize {
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svgStr = strings.Replace(svgStr, fmt.Sprintf(`width="%d"`, defaultSize), fmt.Sprintf(`width="%d"`, size), 1)
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svgStr = strings.Replace(svgStr, fmt.Sprintf(`height="%d"`, defaultSize), fmt.Sprintf(`height="%d"`, size), 1)
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}
91+
if class != "" {
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svgStr = strings.Replace(svgStr, `class="`, fmt.Sprintf(`class="%s `, class), 1)
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}
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result := template.HTML(svgStr)
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svgRenderedHTMLCache.Store(cacheKey, result)
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return result
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}

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