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[release-branch.go1.18] runtime: use saved LR when unwinding through morestack
On LR machine, consider F calling G calling H, which grows stack.
The stack looks like
...
G's frame:
... locals ...
saved LR = return PC in F <- SP points here at morestack
H's frame (to be created)
At morestack, we save
gp.sched.pc = H's morestack call
gp.sched.sp = H's entry SP (the arrow above)
gp.sched.lr = return PC in G
Currently, when unwinding through morestack (if _TraceJumpStack
is set), we switch PC and SP but not LR. We then have
frame.pc = H's morestack call
frame.sp = H's entry SP (the arrow above)
As LR is not set, we load it from stack at *sp, so
frame.lr = return PC in F
As the SP hasn't decremented at the morestack call,
frame.fp = frame.sp = H's entry SP
Unwinding a frame, we have
frame.pc = old frame.lr = return PC in F
frame.sp = old frame.fp = H's entry SP a.k.a. G's SP
The PC and SP don't match. The unwinding will go off if F and G
have different frame sizes.
Fix this by preserving the LR when switching stack.
Also add code to detect infinite loop in unwinding.
TODO: add some test. I can reproduce the infinite loop (or throw
with added check) but the frequency is low.
Fixes#53112.
Updates #52116.
Change-Id: I6e1294f1c6e55f664c962767a1cf6c466a0c0eff
Reviewed-on: https://go-review.googlesource.com/c/go/+/400575
TryBot-Result: Gopher Robot <[email protected]>
Run-TryBot: Cherry Mui <[email protected]>
Reviewed-by: Eric Fang <[email protected]>
Reviewed-by: Benny Siegert <[email protected]>
(cherry picked from commit 74f0009)
Reviewed-on: https://go-review.googlesource.com/c/go/+/408821
Reviewed-by: Austin Clements <[email protected]>
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