Skip to content

Commit 9ec7074

Browse files
committed
compile: prefer an AND instead of SHR+SHL instructions
On modern 64bit CPUs a SHR, SHL or AND instruction take 1 cycle to execute. A pair of shifts that operate on the same register will take 2 cycles and needs to wait for the input register value to be available. Large constants used to mask the high bits of a register with an AND instruction can not be encoded as an immediate in the AND instruction on amd64 and therefore need to be loaded into a register with a MOV instruction. However that MOV instruction is not dependent on the output register and on many CPUs does not compete with the AND or shift instructions for execution ports. Using a pair of shifts to mask high bits instead of an AND to mask high bits of a register has a shorter encoding and uses one less general purpose register but is slower due to taking one clock cycle longer if there is no register pressure that would make the AND variant need to generate a spill. For example the instructions emitted for (x & 1 << 63) before this CL are: 48c1ea3f SHRQ $0x3f, DX 48c1e23f SHLQ $0x3f, DX after this CL the instructions are the same as GCC and LLVM use: 48b80000000000000080 MOVQ $0x8000000000000000, AX 4821d0 ANDQ DX, AX Some platforms such as arm64 already have SSA optimization rules to fuse two shift instructions back into an AND. Removing the general rule to rewrite AND to SHR+SHL speeds up this benchmark: var GlobalU uint func BenchmarkAndHighBits(b *testing.B) { x := uint(0) for i := 0; i < b.N; i++ { x &= 1 << 63 } GlobalU = x } amd64/darwin on Intel(R) Core(TM) i7-3520M CPU @ 2.90GHz: name old time/op new time/op delta AndHighBits-4 0.61ns ± 6% 0.42ns ± 6% -31.42% (p=0.000 n=25+25): Updates #33826 Updates #32781 Change-Id: I862d3587446410c447b9a7265196b57f85358633 Reviewed-on: https://go-review.googlesource.com/c/go/+/191780 Run-TryBot: Martin Möhrmann <[email protected]> TryBot-Result: Gobot Gobot <[email protected]> Reviewed-by: Keith Randall <[email protected]>
1 parent 844e642 commit 9ec7074

File tree

4 files changed

+8
-123
lines changed

4 files changed

+8
-123
lines changed

src/cmd/compile/internal/ssa/gen/ARM64.rules

Lines changed: 2 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -1863,9 +1863,8 @@
18631863
(XORshiftLL <t> [c] (UBFX [bfc] x) x2) && c < 32 && t.Size() == 4 && bfc == armBFAuxInt(32-c, c)
18641864
-> (EXTRWconst [32-c] x2 x)
18651865

1866-
// Generic rules rewrite certain AND to a pair of shifts.
1867-
// However, on ARM64 the bitmask can fit into an instruction.
1868-
// Rewrite it back to AND.
1866+
// Rewrite special pairs of shifts to AND.
1867+
// On ARM64 the bitmask can fit into an instruction.
18691868
(SRLconst [c] (SLLconst [c] x)) && 0 < c && c < 64 -> (ANDconst [1<<uint(64-c)-1] x) // mask out high bits
18701869
(SLLconst [c] (SRLconst [c] x)) && 0 < c && c < 64 -> (ANDconst [^(1<<uint(c)-1)] x) // mask out low bits
18711870

src/cmd/compile/internal/ssa/gen/generic.rules

Lines changed: 0 additions & 8 deletions
Original file line numberDiff line numberDiff line change
@@ -542,14 +542,6 @@
542542
(Slicemask (Const64 [x])) && x > 0 -> (Const64 [-1])
543543
(Slicemask (Const64 [0])) -> (Const64 [0])
544544

545-
// Rewrite AND of consts as shifts if possible, slightly faster for 64 bit operands
546-
// leading zeros can be shifted left, then right
547-
(And64 <t> (Const64 [y]) x) && nlz(y) + nto(y) == 64 && nto(y) >= 32
548-
-> (Rsh64Ux64 (Lsh64x64 <t> x (Const64 <t> [nlz(y)])) (Const64 <t> [nlz(y)]))
549-
// trailing zeros can be shifted right, then left
550-
(And64 <t> (Const64 [y]) x) && nlo(y) + ntz(y) == 64 && ntz(y) >= 32
551-
-> (Lsh64x64 (Rsh64Ux64 <t> x (Const64 <t> [ntz(y)])) (Const64 <t> [ntz(y)]))
552-
553545
// simplifications often used for lengths. e.g. len(s[i:i+5])==5
554546
(Sub(64|32|16|8) (Add(64|32|16|8) x y) x) -> y
555547
(Sub(64|32|16|8) (Add(64|32|16|8) x y) y) -> x

src/cmd/compile/internal/ssa/rewritegeneric.go

Lines changed: 4 additions & 110 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

test/codegen/math.go

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -81,7 +81,7 @@ func abs32(x float32) float32 {
8181

8282
// Check that it's using integer registers
8383
func copysign(a, b, c float64) {
84-
// amd64:"BTRQ\t[$]63","SHRQ\t[$]63","SHLQ\t[$]63","ORQ"
84+
// amd64:"BTRQ\t[$]63","ANDQ","ORQ"
8585
// s390x:"CPSDR",-"MOVD" (no integer load/store)
8686
// ppc64:"FCPSGN"
8787
// ppc64le:"FCPSGN"
@@ -100,7 +100,7 @@ func copysign(a, b, c float64) {
100100
// s390x:"LNDFR\t",-"MOVD\t" (no integer load/store)
101101
sink64[2] = math.Float64frombits(math.Float64bits(a) | 1<<63)
102102

103-
// amd64:-"SHLQ\t[$]1",-"SHRQ\t[$]1","SHRQ\t[$]63","SHLQ\t[$]63","ORQ"
103+
// amd64:"ANDQ","ORQ"
104104
// s390x:"CPSDR\t",-"MOVD\t" (no integer load/store)
105105
// ppc64:"FCPSGN"
106106
// ppc64le:"FCPSGN"

0 commit comments

Comments
 (0)