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runtime: reduce max idle mark workers during periodic GC cycles
This change reduces the maximum number of idle mark workers during
periodic (currently every 2 minutes) GC cycles to 1.
Idle mark workers soak up all available and unused Ps, up to GOMAXPROCS.
While this provides some throughput and latency benefit in general, it
can cause what appear to be massive CPU utilization spikes in otherwise
idle applications. This is mostly an issue for *very* idle applications,
ones idle enough to trigger periodic GC cycles. This spike also tends to
interact poorly with auto-scaling systems, as the system might assume
the load average is very low and suddenly see a massive burst in
activity.
The result of this change is not to bring down this 100% (of GOMAXPROCS)
CPU utilization spike to 0%, but rather
min(25% + 1/GOMAXPROCS*100%, 100%)
Idle mark workers also do incur a small latency penalty as they must be
descheduled for other work that might pop up. Luckily the runtime is
pretty good about getting idle mark workers off of Ps, so in general
the latency benefit from shorter GC cycles outweighs this cost. But, the
cost is still non-zero and may be more significant in idle applications
that aren't invoking assists and write barriers quite as often.
We can't completely eliminate idle mark workers because they're
currently necessary for GC progress in some circumstances. Namely,
they're critical for progress when all we have is fractional workers. If
a fractional worker meets its quota, and all user goroutines are blocked
directly or indirectly on a GC cycle (via runtime.GOMAXPROCS, or
runtime.GC), the program may deadlock without GC workers, since the
fractional worker will go to sleep with nothing to wake it.
Fixes#37116.
For #44163.
Change-Id: Ib74793bb6b88d1765c52d445831310b0d11ef423
Reviewed-on: https://go-review.googlesource.com/c/go/+/393394
Reviewed-by: Michael Pratt <[email protected]>
Run-TryBot: Michael Knyszek <[email protected]>
TryBot-Result: Gopher Robot <[email protected]>
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