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It starts with a new string type that is focused on Unicode code-points as opposed to the historical chars and UTF-16 encoding and introduces a utf8 string that supports slicing</Description>
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<ReleaseVersion>0.3</ReleaseVersion>
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<PackageReleaseNotes>0.15: Fixes to MaxRune; ColumnWidth differentiates between non-printable and nul characters; Rune has a constructor from two surrogate pairs; contributions by @BDisp; 0.14: Upgrade the NetStandard dependencies;
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<PackageReleaseNotes>0.16: Fixes issue #51 (chess symbols); 0.15: Fixes to MaxRune; ColumnWidth differentiates between non-printable and nul characters; Rune has a constructor from two surrogate pairs; contributions by @BDisp; 0.14: Upgrade the NetStandard dependencies;
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0.13: Fixes ustring.Map() and Lower(); Extends Rune.IsValid to match Go; add Rune.ExpectedSizeFromFirstByte() plus a bug fix;
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