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Adding 'strength' parameter to StableDiffusionInpaintingPipeline (#3424)
* Added explanation of 'strength' parameter
* Added get_timesteps function which relies on new strength parameter
* Added `strength` parameter which defaults to 1.
* Swapped ordering so `noise_timestep` can be calculated before masking the image
this is required when you aren't applying 100% noise to the masked region, e.g. strength < 1.
* Added strength to check_inputs, throws error if out of range
* Changed `prepare_latents` to initialise latents w.r.t strength
inspired from the stable diffusion img2img pipeline, init latents are initialised by converting the init image into a VAE latent and adding noise (based upon the strength parameter passed in), e.g. random when strength = 1, or the init image at strength = 0.
* WIP: Added a unit test for the new strength parameter in the StableDiffusionInpaintingPipeline
still need to add correct regression values
* Created a is_strength_max to initialise from pure random noise
* Updated unit tests w.r.t new strength parameter + fixed new strength unit test
* renamed parameter to avoid confusion with variable of same name
* Updated regression values for new strength test - now passes
* removed 'copied from' comment as this method is now different and divergent from the cpy
* Update src/diffusers/pipelines/stable_diffusion/pipeline_stable_diffusion_inpaint.py
Co-authored-by: Patrick von Platen <[email protected]>
* Ensure backwards compatibility for prepare_mask_and_masked_image
created a return_image boolean and initialised to false
* Ensure backwards compatibility for prepare_latents
* Fixed copy check typo
* Fixes w.r.t backward compibility changes
* make style
* keep function argument ordering same for backwards compatibility in callees with copied from statements
* make fix-copies
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Co-authored-by: Patrick von Platen <[email protected]>
Co-authored-by: William Berman <[email protected]>
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