Skip to content

Commit 20177e4

Browse files
authored
Merge pull request #1084 from oknozor/master
Fix blit shader constants visibility
2 parents 378a135 + 3a723f6 commit 20177e4

1 file changed

Lines changed: 2 additions & 2 deletions

File tree

wgpu/src/shader/blit.wgsl

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,4 +1,4 @@
1-
var positions: array<vec2<f32>, 6> = array<vec2<f32>, 6>(
1+
var<private> positions: array<vec2<f32>, 6> = array<vec2<f32>, 6>(
22
vec2<f32>(-1.0, 1.0),
33
vec2<f32>(-1.0, -1.0),
44
vec2<f32>(1.0, -1.0),
@@ -7,7 +7,7 @@ var positions: array<vec2<f32>, 6> = array<vec2<f32>, 6>(
77
vec2<f32>(1.0, -1.0)
88
);
99

10-
var uvs: array<vec2<f32>, 6> = array<vec2<f32>, 6>(
10+
var<private> uvs: array<vec2<f32>, 6> = array<vec2<f32>, 6>(
1111
vec2<f32>(0.0, 0.0),
1212
vec2<f32>(0.0, 1.0),
1313
vec2<f32>(1.0, 1.0),

0 commit comments

Comments
 (0)