[Question] Why Good Bipedal Locomotion Performance on Rough Terrains on Issaclab #2785
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MightyCrane
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Thank you for posting this. The idea is a great post for our Discussions section. I'm going to move this post to that section for the team to follow up. |
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I have a question about the training setups on complex terrains such as stairs for bipedal robots in IsaacGym versus IsaacLab. In many published papers using IsaacGym, authors employ very complex designs and configuration parameters (e.g., reward scaling, teacher–student distillation networks) and train for tens of thousands of iterations. But some show shaky walking performance. By contrast, I’ve noticed that IsaacLab provides tasks like
Isaac-Velocity-Rough-H1-Play-v0
andIsaac-Velocity-Rough-G1-v0
which—using common reward functions andintuitive configuration parameters, and just a few thousand iterations—can achieve relatively stable stair-climbing and rough-terrain walking within a day, without any explicit tricks.
I would greatly appreciate any guidance you could offer on:
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