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CHANGELOG.md

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Changelog

Version 2.4.0

  • add --extra-objects for asset bundles, allowing you to load arbitrary objects by type and name

Version 2.3.0

  • automatically determine unity version from game files, and generate matching asset bundle
  • add experimental --mode asset-shallow output mode. Instead of copying objects into the assetbundle, generate references to the original levelXX files
  • fix bundling of external dependencies in PyPI package

Version 2.2.0

  • add --mode asset output mode for random access assetbundles
  • support game files as packed data.unity3d file in asset bundles
  • automatically publish a nuget package with bindings to this library
  • performance: parallelize more of the processing
  • performance: remove repeated parsing of the same scene file

Version 2.1.0

  • add dynamic completions for the terminal
  • support game files as packed data.unity3d file
  • various bug fixes

Version 2.0.0

  • rust rewrite of the original python tool, for huge performance and memory usage improvements