Skip to content

Commit 09e00f1

Browse files
committed
chore: update baselines microsoft#3 (with node 12)
1 parent 87875b3 commit 09e00f1

File tree

3 files changed

+10
-14
lines changed

3 files changed

+10
-14
lines changed

baselines/dom.generated.d.ts

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -10070,10 +10070,6 @@ declare var MSInputMethodContext: {
1007010070
new(): MSInputMethodContext;
1007110071
};
1007210072

10073-
interface MSLaunchUriCallback {
10074-
(): void;
10075-
}
10076-
1007710073
interface MSMediaKeyError {
1007810074
readonly code: number;
1007910075
readonly systemCode: number;
@@ -19175,6 +19171,10 @@ interface IntersectionObserverCallback {
1917519171
(entries: IntersectionObserverEntry[], observer: IntersectionObserver): void;
1917619172
}
1917719173

19174+
interface MSLaunchUriCallback {
19175+
(): void;
19176+
}
19177+
1917819178
interface MutationCallback {
1917919179
(mutations: MutationRecord[], observer: MutationObserver): void;
1918019180
}

baselines/dom.iterable.generated.d.ts

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -273,8 +273,8 @@ interface WebAuthentication {
273273
}
274274

275275
interface WebGL2RenderingContextBase {
276-
uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
277276
invalidateFramebuffer(target: GLenum, attachments: Iterable<GLenum>): void;
277+
invalidateSubFramebuffer(target: GLenum, attachments: Iterable<GLenum>, x: GLint, y: GLint, width: GLsizei, height: GLsizei): void;
278278
uniform1uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, srcLength?: GLuint): void;
279279
uniform2uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, srcLength?: GLuint): void;
280280
uniform3uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, srcLength?: GLuint): void;
@@ -283,7 +283,7 @@ interface WebGL2RenderingContextBase {
283283
uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
284284
uniformMatrix2x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
285285
uniformMatrix4x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
286-
invalidateSubFramebuffer(target: GLenum, attachments: Iterable<GLenum>, x: GLint, y: GLint, width: GLsizei, height: GLsizei): void;
286+
uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
287287
uniformMatrix3x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
288288
vertexAttribI4iv(index: GLuint, values: Iterable<GLint>): void;
289289
vertexAttribI4uiv(index: GLuint, values: Iterable<GLuint>): void;
@@ -297,12 +297,12 @@ interface WebGL2RenderingContextBase {
297297
}
298298

299299
interface WebGL2RenderingContextOverloads {
300-
uniform2iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLength?: GLuint): void;
301300
uniform1fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
301+
uniform2fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
302302
uniform3fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
303303
uniform4fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
304304
uniform1iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLength?: GLuint): void;
305-
uniform2fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
305+
uniform2iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLength?: GLuint): void;
306306
uniform3iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLength?: GLuint): void;
307307
uniform4iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLength?: GLuint): void;
308308
uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
@@ -318,12 +318,12 @@ interface WebGLRenderingContextBase {
318318
}
319319

320320
interface WebGLRenderingContextOverloads {
321-
uniform2iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;
322321
uniform1fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void;
322+
uniform2fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void;
323323
uniform3fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void;
324324
uniform4fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void;
325325
uniform1iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;
326-
uniform2fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void;
326+
uniform2iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;
327327
uniform3iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;
328328
uniform4iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;
329329
uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable<GLfloat>): void;

baselines/webworker.generated.d.ts

Lines changed: 0 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -2205,10 +2205,6 @@ declare var ImageData: {
22052205
new(array: Uint8ClampedArray, width: number, height: number): ImageData;
22062206
};
22072207

2208-
interface MSLaunchUriCallback {
2209-
(): void;
2210-
}
2211-
22122208
/** This Channel Messaging API interface allows us to create a new message channel and send data through it via its two MessagePort properties. */
22132209
interface MessageChannel {
22142210
/**

0 commit comments

Comments
 (0)