Skip to content

Commit dd88434

Browse files
authored
ver3.11.9002 (#1300)
1 parent fc03c52 commit dd88434

File tree

72 files changed

+379
-379
lines changed

Some content is hidden

Large Commits have some content hidden by default. Use the searchbox below for content that may be hidden.

72 files changed

+379
-379
lines changed

BuildNuget.bat

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -10,19 +10,19 @@ dotnet pack src\Xna.Framework.Content.Pipeline.Audio\Xna.Framework.Content.Pipel
1010
dotnet pack src\Xna.Framework.Content.Pipeline.Graphics\Xna.Framework.Content.Pipeline.Graphics.csproj --output NuGetPackages\Output\ /t:Build /p:Configuration=Release
1111
dotnet pack src\Xna.Framework.Content.Pipeline.Media\Xna.Framework.Content.Pipeline.Media.csproj --output NuGetPackages\Output\ /t:Build /p:Configuration=Release
1212

13-
"C:\Program Files (x86)\NuGet3\nuget.exe" pack NuGetPackages/Content.Pipeline.Builder.nuspec -OutputDirectory NuGetPackages\Output\ -BasePath . -Version 3.11.9001 -Properties Configuration=Release
14-
"C:\Program Files (x86)\NuGet3\nuget.exe" pack NuGetPackages/Content.Pipeline.Builder.Windows.nuspec -OutputDirectory NuGetPackages\Output\ -BasePath . -Version 3.11.9001 -Properties Configuration=Release
13+
"C:\Program Files (x86)\NuGet3\nuget.exe" pack NuGetPackages/Content.Pipeline.Builder.nuspec -OutputDirectory NuGetPackages\Output\ -BasePath . -Version 3.11.9002 -Properties Configuration=Release
14+
"C:\Program Files (x86)\NuGet3\nuget.exe" pack NuGetPackages/Content.Pipeline.Builder.Windows.nuspec -OutputDirectory NuGetPackages\Output\ -BasePath . -Version 3.11.9002 -Properties Configuration=Release
1515

16-
"C:\Program Files (x86)\NuGet3\nuget.exe" pack NuGetPackages/MonoGame.Framework.Android.nuspec -OutputDirectory NuGetPackages\Output\ -BasePath . -Version 3.11.9001.0 -Properties Configuration=Release
17-
"C:\Program Files (x86)\NuGet3\nuget.exe" pack NuGetPackages/MonoGame.Framework.iOS.nuspec -OutputDirectory NuGetPackages\Output\ -BasePath . -Version 3.11.9001.0 -Properties Configuration=Release
18-
"C:\Program Files (x86)\NuGet3\nuget.exe" pack NuGetPackages/MonoGame.Framework.WindowsUniversal.nuspec -OutputDirectory NuGetPackages\Output\ -BasePath . -Version 3.11.9001.0 -Properties Configuration=Release
16+
"C:\Program Files (x86)\NuGet3\nuget.exe" pack NuGetPackages/MonoGame.Framework.Android.nuspec -OutputDirectory NuGetPackages\Output\ -BasePath . -Version 3.11.9002.0 -Properties Configuration=Release
17+
"C:\Program Files (x86)\NuGet3\nuget.exe" pack NuGetPackages/MonoGame.Framework.iOS.nuspec -OutputDirectory NuGetPackages\Output\ -BasePath . -Version 3.11.9002.0 -Properties Configuration=Release
18+
"C:\Program Files (x86)\NuGet3\nuget.exe" pack NuGetPackages/MonoGame.Framework.WindowsUniversal.nuspec -OutputDirectory NuGetPackages\Output\ -BasePath . -Version 3.11.9002.0 -Properties Configuration=Release
1919

2020
dotnet pack MonoGame.Framework\Xna.Framework.WindowsDX11.csproj --output NuGetPackages\Output\ /t:Build /p:Configuration=Release
2121
dotnet pack MonoGame.Framework\Xna.Framework.DesktopGL.csproj --output NuGetPackages\Output\ /t:Build /p:Configuration=Release
2222
dotnet pack XNA.Framework.Blazor.sln --output NuGetPackages\Output\ /t:Build /p:Configuration=Release
2323
dotnet pack MonoGame.Framework\Xna.Framework.Ref.csproj --output NuGetPackages\Output\ /t:Build /p:Configuration=Release
2424
dotnet pack MonoGame.Framework\XNA.Framework.Oculus.OvrDX11.csproj --output NuGetPackages\Output\ /t:Build /p:Configuration=Release
2525

26-
"C:\Program Files (x86)\NuGet3\nuget.exe" pack NuGetPackages/MonoGame.Framework.Cardboard.nuspec -OutputDirectory NuGetPackages\Output\ -BasePath . -Version 3.11.9001.0 -Properties Configuration=Release
26+
"C:\Program Files (x86)\NuGet3\nuget.exe" pack NuGetPackages/MonoGame.Framework.Cardboard.nuspec -OutputDirectory NuGetPackages\Output\ -BasePath . -Version 3.11.9002.0 -Properties Configuration=Release
2727

2828
@pause

CHANGELOG.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,6 @@
11
# Changelog
22

3-
## 3.11.9001 Release - March 09, 2024
3+
## 3.11.9002 Release - March 09, 2024
44

55
### Fixed
66
- [Content.Pipeline] fixed FontDescriptionStyle (Regular,Bold,Italic) #1019, #1056, #1142.

Documentation/articles/migrate_381.md

Lines changed: 14 additions & 14 deletions
Original file line numberDiff line numberDiff line change
@@ -1,4 +1,4 @@
1-
# Migrating from MonoGame 3.8.1 to KNI 3.11.9001
1+
# Migrating from MonoGame 3.8.1 to KNI 3.11
22

33

44
## Migrating Framework
@@ -12,12 +12,12 @@ Edit your .csproj file of the main project and replace:
1212
to:
1313

1414
```xml
15-
<PackageReference Include="nkast.Xna.Framework" Version="3.11.9001" />
16-
<PackageReference Include="nkast.Xna.Framework.Content" Version="3.11.9001" />
17-
<PackageReference Include="nkast.Xna.Framework.Graphics" Version="3.11.9001" />
18-
<PackageReference Include="nkast.Xna.Framework.Audio" Version="3.11.9001" />
19-
<PackageReference Include="nkast.Xna.Framework.Media" Version="3.11.9001" />
20-
<PackageReference Include="MonoGame.Framework.{Platform}.9000" Version="3.11.9001" />
15+
<PackageReference Include="nkast.Xna.Framework" Version="3.11.9002" />
16+
<PackageReference Include="nkast.Xna.Framework.Content" Version="3.11.9002" />
17+
<PackageReference Include="nkast.Xna.Framework.Graphics" Version="3.11.9002" />
18+
<PackageReference Include="nkast.Xna.Framework.Audio" Version="3.11.9002" />
19+
<PackageReference Include="nkast.Xna.Framework.Media" Version="3.11.9002" />
20+
<PackageReference Include="MonoGame.Framework.{Platform}.9000" Version="3.11.9002" />
2121
```
2222

2323
where {Platform} is Windows, DesktopGL, Android, etc.
@@ -31,12 +31,12 @@ For libraries, edit your .csproj file and replace:
3131
to:
3232

3333
```xml
34-
<PackageReference Include="nkast.Xna.Framework" Version="3.11.9001" />
35-
<PackageReference Include="nkast.Xna.Framework.Content" Version="3.11.9001" />
36-
<PackageReference Include="nkast.Xna.Framework.Graphics" Version="3.11.9001" />
37-
<PackageReference Include="nkast.Xna.Framework.Audio" Version="3.11.9001" />
38-
<PackageReference Include="nkast.Xna.Framework.Media" Version="3.11.9001" />
39-
<PackageReference Include="nkast.Xna.Framework.Ref" Version="3.11.9001" PrivateAssets="All" />
34+
<PackageReference Include="nkast.Xna.Framework" Version="3.11.9002" />
35+
<PackageReference Include="nkast.Xna.Framework.Content" Version="3.11.9002" />
36+
<PackageReference Include="nkast.Xna.Framework.Graphics" Version="3.11.9002" />
37+
<PackageReference Include="nkast.Xna.Framework.Audio" Version="3.11.9002" />
38+
<PackageReference Include="nkast.Xna.Framework.Media" Version="3.11.9002" />
39+
<PackageReference Include="nkast.Xna.Framework.Ref" Version="3.11.9002" PrivateAssets="All" />
4040
```
4141

4242
### Migrating Framework (Android)
@@ -75,7 +75,7 @@ Then replace:
7575
With:
7676

7777
```xml
78-
<PackageReference Include="nkast.Xna.Framework.Content.Pipeline.Builder" Version="3.11.9001" />
78+
<PackageReference Include="nkast.Xna.Framework.Content.Pipeline.Builder" Version="3.11.9002" />
7979
```
8080

8181
Then rename 'MonoGameContentReference':

Documentation/articles/migrate_3_10.md

Lines changed: 8 additions & 8 deletions
Original file line numberDiff line numberDiff line change
@@ -1,4 +1,4 @@
1-
# Migrating from 3.10.9001 to 3.11.9001
1+
# Migrating from 3.10 to 3.11
22

33

44
## Migrating Framework
@@ -13,12 +13,12 @@ Edit your .csproj file and replace:
1313
to:
1414

1515
```xml
16-
<PackageReference Include="nkast.Xna.Framework" Version="3.11.9001" />
17-
<PackageReference Include="nkast.Xna.Framework.Content" Version="3.11.9001" />
18-
<PackageReference Include="nkast.Xna.Framework.Graphics" Version="3.11.9001" />
19-
<PackageReference Include="nkast.Xna.Framework.Audio" Version="3.11.9001" />
20-
<PackageReference Include="nkast.Xna.Framework.Media" Version="3.11.9001" />
21-
<PackageReference Include="MonoGame.Framework.{Platform}.9000" Version="3.11.9001" />
16+
<PackageReference Include="nkast.Xna.Framework" Version="3.11.9002" />
17+
<PackageReference Include="nkast.Xna.Framework.Content" Version="3.11.9002" />
18+
<PackageReference Include="nkast.Xna.Framework.Graphics" Version="3.11.9002" />
19+
<PackageReference Include="nkast.Xna.Framework.Audio" Version="3.11.9002" />
20+
<PackageReference Include="nkast.Xna.Framework.Media" Version="3.11.9002" />
21+
<PackageReference Include="MonoGame.Framework.{Platform}.9000" Version="3.11.9002" />
2222
```
2323

2424
## Migrating Content Builder
@@ -33,7 +33,7 @@ Then add:
3333

3434
```xml
3535
<ItemGroup>
36-
<PackageReference Include="nkast.Xna.Framework.Content.Pipeline.Builder" Version="3.11.9001" />
36+
<PackageReference Include="nkast.Xna.Framework.Content.Pipeline.Builder" Version="3.11.9002" />
3737
</ItemGroup>
3838
```
3939

Installers/default.build

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -4,7 +4,7 @@
44
<property name="os" value="${operating-system::get-platform(environment::get-operating-system())}" />
55

66
<!-- The build version number we can get from the environment variable -->
7-
<property name="buildNumber" value="3.11.9001.0"/>
7+
<property name="buildNumber" value="3.11.9002.0"/>
88
<if test="${environment::variable-exists('BUILD_NUMBER')}">
99
<property name="buildNumber" value="${environment::get-variable('BUILD_NUMBER')}"/>
1010
</if>

MonoGame.Framework/MonoGame.Framework.Android.csproj

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -5,8 +5,8 @@
55
<BaseOutputPath>..\Artifacts\MonoGame.Framework\Android</BaseOutputPath>
66
<AppendTargetFrameworkToOutputPath>True</AppendTargetFrameworkToOutputPath>
77

8-
<Version>3.11.9001.0</Version>
9-
<AssemblyVersion>3.11.9001.0</AssemblyVersion>
8+
<Version>3.11.9002.0</Version>
9+
<AssemblyVersion>3.11.9002.0</AssemblyVersion>
1010

1111
</PropertyGroup>
1212

MonoGame.Framework/MonoGame.Framework.DesktopGL.csproj

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -5,8 +5,8 @@
55
<BaseOutputPath>..\Artifacts\MonoGame.Framework\DesktopGL</BaseOutputPath>
66
<AppendTargetFrameworkToOutputPath>True</AppendTargetFrameworkToOutputPath>
77

8-
<Version>3.11.9001.0</Version>
9-
<AssemblyVersion>3.11.9001.0</AssemblyVersion>
8+
<Version>3.11.9002.0</Version>
9+
<AssemblyVersion>3.11.9002.0</AssemblyVersion>
1010

1111
</PropertyGroup>
1212

MonoGame.Framework/MonoGame.Framework.WindowsDX.csproj

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -5,8 +5,8 @@
55
<BaseOutputPath>..\Artifacts\MonoGame.Framework\WindowsDX</BaseOutputPath>
66
<AppendTargetFrameworkToOutputPath>True</AppendTargetFrameworkToOutputPath>
77

8-
<Version>3.11.9001.0</Version>
9-
<AssemblyVersion>3.11.9001.0</AssemblyVersion>
8+
<Version>3.11.9002.0</Version>
9+
<AssemblyVersion>3.11.9002.0</AssemblyVersion>
1010

1111
</PropertyGroup>
1212

MonoGame.Framework/MonoGame.Framework.WindowsUniversal.csproj

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -4,8 +4,8 @@
44
<PropertyGroup>
55
<BaseOutputPath>..\Artifacts\MonoGame.Framework\WindowsUniversal</BaseOutputPath>
66

7-
<Version>3.11.9001.0</Version>
8-
<AssemblyVersion>3.11.9001.0</AssemblyVersion>
7+
<Version>3.11.9002.0</Version>
8+
<AssemblyVersion>3.11.9002.0</AssemblyVersion>
99

1010
</PropertyGroup>
1111

MonoGame.Framework/MonoGame.Framework.iOS.csproj

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -5,8 +5,8 @@
55
<BaseOutputPath>..\Artifacts\MonoGame.Framework\iOS</BaseOutputPath>
66
<AppendTargetFrameworkToOutputPath>True</AppendTargetFrameworkToOutputPath>
77

8-
<Version>3.11.9001.0</Version>
9-
<AssemblyVersion>3.11.9001.0</AssemblyVersion>
8+
<Version>3.11.9002.0</Version>
9+
<AssemblyVersion>3.11.9002.0</AssemblyVersion>
1010

1111
</PropertyGroup>
1212

0 commit comments

Comments
 (0)