|
| 1 | +# Migrating from 3.12 to 3.13 |
| 2 | + |
| 3 | + |
| 4 | +## Migrating Framework |
| 5 | + |
| 6 | +Edit your .csproj file and replace: |
| 7 | + |
| 8 | +```xml |
| 9 | + <PackageReference Include="nkast.Xna.Framework" Version="3.12.9002" /> |
| 10 | + <PackageReference Include="nkast.Xna.Framework.Content" Version="3.12.9002" /> |
| 11 | + <PackageReference Include="nkast.Xna.Framework.Graphics" Version="3.12.9002" /> |
| 12 | + <PackageReference Include="nkast.Xna.Framework.Audio" Version="3.12.9002" /> |
| 13 | + <PackageReference Include="nkast.Xna.Framework.Media" Version="3.12.9002" /> |
| 14 | + <PackageReference Include="nkast.Xna.Framework.Input" Version="3.12.9001" /> |
| 15 | + <PackageReference Include="nkast.Xna.Framework.Game" Version="3.12.9001" /> |
| 16 | + <PackageReference Include="MonoGame.Framework.{Platform}.9000" Version="3.12.9002" /> |
| 17 | +``` |
| 18 | + |
| 19 | +to: |
| 20 | + |
| 21 | +```xml |
| 22 | + <PackageReference Include="nkast.Xna.Framework" Version="3.13.9001" /> |
| 23 | + <PackageReference Include="nkast.Xna.Framework.Content" Version="3.13.9001" /> |
| 24 | + <PackageReference Include="nkast.Xna.Framework.Graphics" Version="3.13.9001" /> |
| 25 | + <PackageReference Include="nkast.Xna.Framework.Audio" Version="3.13.9001" /> |
| 26 | + <PackageReference Include="nkast.Xna.Framework.Media" Version="3.13.9001" /> |
| 27 | + <PackageReference Include="nkast.Xna.Framework.Input" Version="3.13.9001" /> |
| 28 | + <PackageReference Include="nkast.Xna.Framework.Game" Version="3.13.9001" /> |
| 29 | + <PackageReference Include="MonoGame.Framework.{Platform}.9000" Version="3.13.9001" /> |
| 30 | +``` |
| 31 | + |
| 32 | +For libraries, edit your .csproj file and replace: |
| 33 | + |
| 34 | +```xml |
| 35 | + <PackageReference Include="nkast.Xna.Framework" Version="3.12.9002" /> |
| 36 | + <PackageReference Include="nkast.Xna.Framework.Content" Version="3.12.9002" /> |
| 37 | + <PackageReference Include="nkast.Xna.Framework.Graphics" Version="3.12.9002" /> |
| 38 | + <PackageReference Include="nkast.Xna.Framework.Audio" Version="3.12.9002" /> |
| 39 | + <PackageReference Include="nkast.Xna.Framework.Media" Version="3.12.9002" /> |
| 40 | + <PackageReference Include="nkast.Xna.Framework.Input" Version="3.12.9001" /> |
| 41 | + <PackageReference Include="nkast.Xna.Framework.Game" Version="3.12.9001" /> |
| 42 | +``` |
| 43 | + |
| 44 | +to: |
| 45 | + |
| 46 | +```xml |
| 47 | + <PackageReference Include="nkast.Xna.Framework" Version="3.13.9001" /> |
| 48 | + <PackageReference Include="nkast.Xna.Framework.Content" Version="3.13.9001" /> |
| 49 | + <PackageReference Include="nkast.Xna.Framework.Graphics" Version="3.13.9001" /> |
| 50 | + <PackageReference Include="nkast.Xna.Framework.Audio" Version="3.13.9001" /> |
| 51 | + <PackageReference Include="nkast.Xna.Framework.Media" Version="3.13.9001" /> |
| 52 | + <PackageReference Include="nkast.Xna.Framework.Input" Version="3.13.9001" /> |
| 53 | + <PackageReference Include="nkast.Xna.Framework.Game" Version="3.13.9001" /> |
| 54 | +``` |
| 55 | + |
| 56 | +## Migrating Content Builder |
| 57 | + |
| 58 | +Edit your .csproj file and replace: |
| 59 | + |
| 60 | +```xml |
| 61 | + <ItemGroup> |
| 62 | + <PackageReference Include="nkast.Xna.Framework.Content.Pipeline.Builder" Version="3.12.9002" /> |
| 63 | + </ItemGroup> |
| 64 | +``` |
| 65 | + |
| 66 | +to: |
| 67 | + |
| 68 | +```xml |
| 69 | + <ItemGroup> |
| 70 | + <PackageReference Include="nkast.Xna.Framework.Content.Pipeline.Builder" Version="3.13.9001" /> |
| 71 | + </ItemGroup> |
| 72 | +``` |
| 73 | + |
| 74 | +if your importers require Windows libraries (WinForms,WPF), use the 'nkast.Xna.Framework.Content.Pipeline.Builder.Windows' package. |
| 75 | + |
| 76 | + |
| 77 | +### Migrating BlazorGL projects |
| 78 | + |
| 79 | +Edit your .csproj file and replace: |
| 80 | + |
| 81 | +```xml |
| 82 | + <ItemGroup Condition="'$(TargetFramework)' == 'net6.0'"> |
| 83 | + <PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly" Version="6.0.27" /> |
| 84 | + <PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly.DevServer" Version="6.0.27" PrivateAssets="all" /> |
| 85 | + </ItemGroup> |
| 86 | + <ItemGroup Condition=" '$(TargetFramework)' == 'net8.0' "> |
| 87 | + <PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly" Version="8.0.2" /> |
| 88 | + <PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly.DevServer" Version="8.0.2" PrivateAssets="all" /> |
| 89 | + </ItemGroup> |
| 90 | +``` |
| 91 | + |
| 92 | +with: |
| 93 | + |
| 94 | +```xml |
| 95 | + <ItemGroup Condition="'$(TargetFramework)' == 'net6.0'"> |
| 96 | + <PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly" Version="6.0.32" /> |
| 97 | + <PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly.DevServer" Version="6.0.32" PrivateAssets="all" /> |
| 98 | + </ItemGroup> |
| 99 | + <ItemGroup Condition=" '$(TargetFramework)' == 'net8.0' "> |
| 100 | + <PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly" Version="8.0.7" /> |
| 101 | + <PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly.DevServer" Version="8.0.7" PrivateAssets="all" /> |
| 102 | + </ItemGroup> |
| 103 | +``` |
| 104 | + |
| 105 | +Edit index.html file and replace: |
| 106 | + |
| 107 | +``` |
| 108 | + <script src="_content/nkast.Wasm.Dom/js/JSObject.8.0.0.js"></script> |
| 109 | + <script src="_content/nkast.Wasm.Dom/js/Window.8.0.0.js"></script> |
| 110 | + <script src="_content/nkast.Wasm.Dom/js/Document.8.0.0.js"></script> |
| 111 | + <script src="_content/nkast.Wasm.Dom/js/Media.8.0.0.js"></script> |
| 112 | + <script src="_content/nkast.Wasm.XHR/js/XHR.8.0.0.js"></script> |
| 113 | + <script src="_content/nkast.Wasm.Canvas/js/Canvas.8.0.0.js"></script> |
| 114 | + <script src="_content/nkast.Wasm.Canvas/js/CanvasGLContext.8.0.0.js"></script> |
| 115 | + <script src="_content/nkast.Wasm.Audio/js/Audio.8.0.0.js"></script> |
| 116 | +``` |
| 117 | + |
| 118 | +with: |
| 119 | + |
| 120 | +``` |
| 121 | + <script src="_content/nkast.Wasm.Dom/js/JSObject.8.0.1.js"></script> |
| 122 | + <script src="_content/nkast.Wasm.Dom/js/Window.8.0.1.js"></script> |
| 123 | + <script src="_content/nkast.Wasm.Dom/js/Document.8.0.1.js"></script> |
| 124 | + <script src="_content/nkast.Wasm.Dom/js/Navigator.8.0.1.js"></script> |
| 125 | + <script src="_content/nkast.Wasm.Dom/js/Gamepad.8.0.1.js"></script> |
| 126 | + <script src="_content/nkast.Wasm.Dom/js/Media.8.0.1.js"></script> |
| 127 | + <script src="_content/nkast.Wasm.XHR/js/XHR.8.0.1.js"></script> |
| 128 | + <script src="_content/nkast.Wasm.Canvas/js/Canvas.8.0.1.js"></script> |
| 129 | + <script src="_content/nkast.Wasm.Canvas/js/CanvasGLContext.8.0.1.js"></script> |
| 130 | + <script src="_content/nkast.Wasm.Audio/js/Audio.8.0.1.js"></script> |
| 131 | +``` |
| 132 | + |
| 133 | +### Migrating OculusVR projects |
| 134 | + |
| 135 | +Edit your .csproj file and replace: |
| 136 | + |
| 137 | +```xml |
| 138 | + <PackageReference Include="nkast.Xna.Framework.Oculus.OvrDX11" Version="3.12.9001" /> |
| 139 | +``` |
| 140 | + |
| 141 | +with: |
| 142 | + |
| 143 | +```xml |
| 144 | + <PackageReference Include="nkast.Xna.Framework.Oculus.OvrDX11" Version="3.13.9002" /> |
| 145 | +``` |
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