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MS Inline Assembly $ syntax not supported #20235
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By the way, this syntax is documented in MSDN: http://msdn.microsoft.com/en-us/library/78cxesy1.aspx "As in MASM programs, the dollar symbol ($) serves as the current location counter. It is a label for the instruction currently being assembled. In __asm blocks, its main use is to make long conditional jumps" |
blink OK, sounds good, let's do it. :) |
I've spent a couple hours trying learning this part of the codebase and trying to add this to Clang but I've not been able to get it working. I've attached a work in progress patch, it goes a bit further and emits the inline assembly but there's some asm rewriting going on for translating immediates and it's output as "call $$$" which the assembler fails to deal with. I'm not that familiar with either AT&T or Intel assembly and neither am I sure that the approach I am taking is the correct one so I'll leave more knowledge souls to deal with this. FWIW I just rewrote this part of code in Mono to use labels and that works as an alternative in this specific case. This was also the only issue I've found so far while compiling Mono with clang-cl, awesome job Reid & co. on improving the MS ABI these last couple of months. |
Related test case, support for |
Extended Description
While compiling the Mono runtime via clang-cl I've found an issue while handling MSVC inline assembly. This works correctly with cl but fails with clang.
Failure:
Minimal repro:
int main() { __asm call $+5; }
Repro with some context:
typedef int mgreg_t;
typedef struct {
mgreg_t eax;
mgreg_t ebx;
mgreg_t ecx;
mgreg_t edx;
mgreg_t ebp;
mgreg_t esp;
mgreg_t esi;
mgreg_t edi;
mgreg_t eip;
} MonoContext;
#define MONO_CONTEXT_GET_CURRENT(ctx) do {
void *_ptr = &(ctx);
__asm {
__asm mov eax, _ptr
__asm mov [eax+0x00], eax
__asm mov [eax+0x04], ebx
__asm mov [eax+0x08], ecx
__asm mov [eax+0x0c], edx
__asm mov [eax+0x10], ebp
__asm mov [eax+0x14], esp
__asm mov [eax+0x18], esi
__asm mov [eax+0x1c], edi
__asm call $+5
__asm pop dword ptr [eax+0x20]
}
} while (0)
int main()
{
MonoContext ctx;
MONO_CONTEXT_GET_CURRENT(ctx);
return 0;
}
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