Implement the isfinite
HLSL Function
#99131
Labels
backend:DirectX
bot:HLSL
HLSL
HLSL Language Support
metabug
Issue to collect references to a group of similar or related issues.
isfinite
clang builtin,isfinite
clang builtin withhlsl_intrinsics.h
isfinite
toCheckHLSLBuiltinFunctionCall
inSemaChecking.cpp
isfinite
toEmitHLSLBuiltinExpr
inCGBuiltin.cpp
clang/test/CodeGenHLSL/builtins/isfinite.hlsl
clang/test/SemaHLSL/BuiltIns/isfinite-errors.hlsl
int_dx_isfinite
intrinsic inIntrinsicsDirectX.td
DXILOpMapping
ofint_dx_isfinite
to10
inDXIL.td
isfinite.ll
andisfinite_errors.ll
tests inllvm/test/CodeGen/DirectX/
DirectX
SPIR-V
There were no SPIR-V opcodes found for
isfinite
.Test Case(s)
Example 1
HLSL:
Determines if the specified floating-point value is finite.
Parameters
Return Value
Returns a value of the same size as the input, with a value set to True if the x parameter is finite; otherwise False.
Type Description
Minimum Shader Model
This function is supported in the following shader models.
Requirements
See also
Intrinsic Functions (DirectX HLSL)
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