Commit af327cc
committed
feat(editor): hide the grid in scripting mode, like play mode
Play mode already turned the reference grid off so the running game is not
cluttered by editing aids. Scripting mode, which is how the breakout example
runs, left it on. It now hides the grid on start and restores it on stop,
after the scene restore so the value sticks.1 parent 16b54f2 commit af327cc
2 files changed
Lines changed: 4 additions & 0 deletions
| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
| |||
405 | 405 | | |
406 | 406 | | |
407 | 407 | | |
| 408 | + | |
408 | 409 | | |
409 | 410 | | |
410 | 411 | | |
| |||
| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
| |||
24 | 24 | | |
25 | 25 | | |
26 | 26 | | |
| 27 | + | |
| 28 | + | |
27 | 29 | | |
28 | 30 | | |
29 | 31 | | |
| |||
40 | 42 | | |
41 | 43 | | |
42 | 44 | | |
| 45 | + | |
43 | 46 | | |
44 | 47 | | |
45 | 48 | | |
| |||
0 commit comments