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"""
Read the top of perf_takehome.py for more introduction.
This file is separate mostly for ease of copying it to freeze the machine and
reference kernel for testing.
"""
from copy import copy
from dataclasses import dataclass
from enum import Enum
from typing import Any, Literal
import random
Engine = Literal["alu", "load", "store", "flow"]
Instruction = dict[Engine, list[tuple]]
class CoreState(Enum):
RUNNING = 1
PAUSED = 2
STOPPED = 3
@dataclass
class Core:
id: int
scratch: list[int]
trace_buf: list[int]
pc: int = 0
state: CoreState = CoreState.RUNNING
@dataclass
class DebugInfo:
"""
We give you some debug info but it's up to you to use it in Machine if you
want to. You're also welcome to add more.
"""
# Maps scratch variable addr to (name, len) pair
scratch_map: dict[int, (str, int)]
def cdiv(a, b):
return (a + b - 1) // b
SLOT_LIMITS = {
"alu": 12,
"valu": 6,
"load": 2,
"store": 2,
"flow": 1,
"debug": 64,
}
VLEN = 8
# Older versions of the take-home used multiple cores, but this version only uses 1
N_CORES = 1
SCRATCH_SIZE = 1536
BASE_ADDR_TID = 100000
class Machine:
"""
Simulator for a custom VLIW SIMD architecture.
VLIW (Very Large Instruction Word): Cores are composed of different
"engines" each of which can execute multiple "slots" per cycle in parallel.
How many slots each engine can execute per cycle is limited by SLOT_LIMITS.
Effects of instructions don't take effect until the end of cycle. Each
cycle, all engines execute all of their filled slots for that instruction.
Effects like writes to memory take place after all the inputs are read.
SIMD: There are instructions for acting on vectors of VLEN elements in a
single slot. You can use vload and vstore to load multiple contiguous
elements but not non-contiguous elements. Use vbroadcast to broadcast a
scalar to a vector and then operate on vectors with valu instructions.
The memory and scratch space are composed of 32-bit words. The solution is
plucked out of the memory at the end of the program. You can think of the
scratch space as serving the purpose of registers, constant memory, and a
manually-managed cache.
Here's an example of what an instruction might look like:
{"valu": [("*", 4, 0, 0), ("+", 8, 4, 0)], "load": [("load", 16, 17)]}
In general every number in an instruction is a scratch address except for
const and jump, and except for store and some flow instructions the first
operand is the destination.
This comment is not meant to be full ISA documentation though, for the rest
you should look through the simulator code.
"""
def __init__(
self,
mem_dump: list[int],
program: list[Instruction],
debug_info: DebugInfo,
n_cores: int = 1,
scratch_size: int = SCRATCH_SIZE,
trace: bool = False,
value_trace: dict[Any, int] = {},
):
self.cores = [
Core(id=i, scratch=[0] * scratch_size, trace_buf=[]) for i in range(n_cores)
]
self.mem = copy(mem_dump)
self.program = program
self.debug_info = debug_info
self.value_trace = value_trace
self.prints = False
self.cycle = 0
self.enable_pause = True
self.enable_debug = True
if trace:
self.setup_trace()
else:
self.trace = None
def rewrite_instr(self, instr):
"""
Rewrite an instruction to use scratch addresses instead of names
"""
res = {}
for name, slots in instr.items():
res[name] = []
for slot in slots:
res[name].append(self.rewrite_slot(slot))
return res
def print_step(self, instr, core):
# print(core.id)
# print(core.trace_buf)
print(self.scratch_map(core))
print(core.pc, instr, self.rewrite_instr(instr))
def scratch_map(self, core):
res = {}
for addr, (name, length) in self.debug_info.scratch_map.items():
res[name] = core.scratch[addr : addr + length]
return res
def rewrite_slot(self, slot):
return tuple(
self.debug_info.scratch_map.get(s, (None, None))[0] or s for s in slot
)
def setup_trace(self):
"""
The simulator generates traces in Chrome's Trace Event Format for
visualization in Perfetto (or chrome://tracing if you prefer it). See
the bottom of the file for info about how to use this.
See the format docs in case you want to add more info to the trace:
https://docs.google.com/document/d/1CvAClvFfyA5R-PhYUmn5OOQtYMH4h6I0nSsKchNAySU/preview
"""
self.trace = open("trace.json", "w")
self.trace.write("[")
tid_counter = 0
self.tids = {}
for ci, core in enumerate(self.cores):
self.trace.write(
f'{{"name": "process_name", "ph": "M", "pid": {ci}, "tid": 0, "args": {{"name":"Core {ci}"}}}},\n'
)
for name, limit in SLOT_LIMITS.items():
if name == "debug":
continue
for i in range(limit):
tid_counter += 1
self.trace.write(
f'{{"name": "thread_name", "ph": "M", "pid": {ci}, "tid": {tid_counter}, "args": {{"name":"{name}-{i}"}}}},\n'
)
self.tids[(ci, name, i)] = tid_counter
# Add zero-length events at the start so all slots show up in Perfetto
for ci, core in enumerate(self.cores):
for name, limit in SLOT_LIMITS.items():
if name == "debug":
continue
for i in range(limit):
tid = self.tids[(ci, name, i)]
self.trace.write(
f'{{"name": "init", "cat": "op", "ph": "X", "pid": {ci}, "tid": {tid}, "ts": 0, "dur": 0}},\n'
)
for ci, core in enumerate(self.cores):
self.trace.write(
f'{{"name": "process_name", "ph": "M", "pid": {len(self.cores) + ci}, "tid": 0, "args": {{"name":"Core {ci} Scratch"}}}},\n'
)
for addr, (name, length) in self.debug_info.scratch_map.items():
self.trace.write(
f'{{"name": "thread_name", "ph": "M", "pid": {len(self.cores) + ci}, "tid": {BASE_ADDR_TID + addr}, "args": {{"name":"{name}-{length}"}}}},\n'
)
def run(self):
for core in self.cores:
if core.state == CoreState.PAUSED:
core.state = CoreState.RUNNING
while any(c.state == CoreState.RUNNING for c in self.cores):
has_non_debug = False
for core in self.cores:
if core.state != CoreState.RUNNING:
continue
if core.pc >= len(self.program):
core.state = CoreState.STOPPED
continue
instr = self.program[core.pc]
if self.prints:
self.print_step(instr, core)
core.pc += 1
self.step(instr, core)
if any(name != "debug" for name in instr.keys()):
has_non_debug = True
if has_non_debug:
self.cycle += 1
def alu(self, core, op, dest, a1, a2):
a1 = core.scratch[a1]
a2 = core.scratch[a2]
match op:
case "+":
res = a1 + a2
case "-":
res = a1 - a2
case "*":
res = a1 * a2
case "//":
res = a1 // a2
case "cdiv":
res = cdiv(a1, a2)
case "^":
res = a1 ^ a2
case "&":
res = a1 & a2
case "|":
res = a1 | a2
case "<<":
res = a1 << a2
case ">>":
res = a1 >> a2
case "%":
res = a1 % a2
case "<":
res = int(a1 < a2)
case "==":
res = int(a1 == a2)
case _:
raise NotImplementedError(f"Unknown alu op {op}")
res = res % (2**32)
self.scratch_write[dest] = res
def valu(self, core, *slot):
match slot:
case ("vbroadcast", dest, src):
for i in range(VLEN):
self.scratch_write[dest + i] = core.scratch[src]
case ("multiply_add", dest, a, b, c):
for i in range(VLEN):
mul = (core.scratch[a + i] * core.scratch[b + i]) % (2**32)
self.scratch_write[dest + i] = (mul + core.scratch[c + i]) % (2**32)
case (op, dest, a1, a2):
for i in range(VLEN):
self.alu(core, op, dest + i, a1 + i, a2 + i)
case _:
raise NotImplementedError(f"Unknown valu op {slot}")
def load(self, core, *slot):
match slot:
case ("load", dest, addr):
# print(dest, addr, core.scratch[addr])
self.scratch_write[dest] = self.mem[core.scratch[addr]]
case ("load_offset", dest, addr, offset):
# Handy for treating vector dest and addr as a full block in the mini-compiler if you want
self.scratch_write[dest + offset] = self.mem[
core.scratch[addr + offset]
]
case ("vload", dest, addr): # addr is a scalar
addr = core.scratch[addr]
for vi in range(VLEN):
self.scratch_write[dest + vi] = self.mem[addr + vi]
case ("const", dest, val):
self.scratch_write[dest] = (val) % (2**32)
case _:
raise NotImplementedError(f"Unknown load op {slot}")
def store(self, core, *slot):
match slot:
case ("store", addr, src):
addr = core.scratch[addr]
self.mem_write[addr] = core.scratch[src]
case ("vstore", addr, src): # addr is a scalar
addr = core.scratch[addr]
for vi in range(VLEN):
self.mem_write[addr + vi] = core.scratch[src + vi]
case _:
raise NotImplementedError(f"Unknown store op {slot}")
def flow(self, core, *slot):
match slot:
case ("select", dest, cond, a, b):
self.scratch_write[dest] = (
core.scratch[a] if core.scratch[cond] != 0 else core.scratch[b]
)
case ("add_imm", dest, a, imm):
self.scratch_write[dest] = (core.scratch[a] + imm) % (2**32)
case ("vselect", dest, cond, a, b):
for vi in range(VLEN):
self.scratch_write[dest + vi] = (
core.scratch[a + vi]
if core.scratch[cond + vi] != 0
else core.scratch[b + vi]
)
case ("halt",):
core.state = CoreState.STOPPED
case ("pause",):
if self.enable_pause:
core.state = CoreState.PAUSED
case ("trace_write", val):
core.trace_buf.append(core.scratch[val])
case ("cond_jump", cond, addr):
if core.scratch[cond] != 0:
core.pc = addr
case ("cond_jump_rel", cond, offset):
if core.scratch[cond] != 0:
core.pc += offset
case ("jump", addr):
core.pc = addr
case ("jump_indirect", addr):
core.pc = core.scratch[addr]
case ("coreid", dest):
self.scratch_write[dest] = core.id
case _:
raise NotImplementedError(f"Unknown flow op {slot}")
def trace_post_step(self, instr, core):
# You can add extra stuff to the trace if you want!
for addr, (name, length) in self.debug_info.scratch_map.items():
if any((addr + vi) in self.scratch_write for vi in range(length)):
val = str(core.scratch[addr : addr + length])
val = val.replace("[", "").replace("]", "")
self.trace.write(
f'{{"name": "{val}", "cat": "op", "ph": "X", "pid": {len(self.cores) + core.id}, "tid": {BASE_ADDR_TID + addr}, "ts": {self.cycle}, "dur": 1 }},\n'
)
def trace_slot(self, core, slot, name, i):
self.trace.write(
f'{{"name": "{slot[0]}", "cat": "op", "ph": "X", "pid": {core.id}, "tid": {self.tids[(core.id, name, i)]}, "ts": {self.cycle}, "dur": 1, "args":{{"slot": "{str(slot)}", "named": "{str(self.rewrite_slot(slot))}" }} }},\n'
)
def step(self, instr: Instruction, core):
"""
Execute all the slots in each engine for a single instruction bundle
"""
ENGINE_FNS = {
"alu": self.alu,
"valu": self.valu,
"load": self.load,
"store": self.store,
"flow": self.flow,
}
self.scratch_write = {}
self.mem_write = {}
for name, slots in instr.items():
if name == "debug":
if not self.enable_debug:
continue
for slot in slots:
if slot[0] == "compare":
loc, key = slot[1], slot[2]
ref = self.value_trace[key]
res = core.scratch[loc]
assert res == ref, f"{res} != {ref} for {key} at pc={core.pc}"
elif slot[0] == "vcompare":
loc, keys = slot[1], slot[2]
ref = [self.value_trace[key] for key in keys]
res = core.scratch[loc : loc + VLEN]
assert res == ref, (
f"{res} != {ref} for {keys} at pc={core.pc} loc={loc}"
)
continue
assert len(slots) <= SLOT_LIMITS[name]
for i, slot in enumerate(slots):
if self.trace is not None:
self.trace_slot(core, slot, name, i)
ENGINE_FNS[name](core, *slot)
for addr, val in self.scratch_write.items():
core.scratch[addr] = val
for addr, val in self.mem_write.items():
self.mem[addr] = val
if self.trace:
self.trace_post_step(instr, core)
del self.scratch_write
del self.mem_write
def __del__(self):
if self.trace is not None:
self.trace.write("]")
self.trace.close()
@dataclass
class Tree:
"""
An implicit perfect balanced binary tree with values on the nodes.
"""
height: int
values: list[int]
@staticmethod
def generate(height: int):
n_nodes = 2 ** (height + 1) - 1
values = [random.randint(0, 2**30 - 1) for _ in range(n_nodes)]
return Tree(height, values)
@dataclass
class Input:
"""
A batch of inputs, indices to nodes (starting as 0) and initial input
values. We then iterate these for a specified number of rounds.
"""
indices: list[int]
values: list[int]
rounds: int
@staticmethod
def generate(forest: Tree, batch_size: int, rounds: int):
indices = [0 for _ in range(batch_size)]
values = [random.randint(0, 2**30 - 1) for _ in range(batch_size)]
return Input(indices, values, rounds)
HASH_STAGES = [
("+", 0x7ED55D16, "+", "<<", 12),
("^", 0xC761C23C, "^", ">>", 19),
("+", 0x165667B1, "+", "<<", 5),
("+", 0xD3A2646C, "^", "<<", 9),
("+", 0xFD7046C5, "+", "<<", 3),
("^", 0xB55A4F09, "^", ">>", 16),
]
def myhash(a: int) -> int:
"""A simple 32-bit hash function"""
fns = {
"+": lambda x, y: x + y,
"^": lambda x, y: x ^ y,
"<<": lambda x, y: x << y,
">>": lambda x, y: x >> y,
}
def r(x):
return x % (2**32)
for op1, val1, op2, op3, val3 in HASH_STAGES:
a = r(fns[op2](r(fns[op1](a, val1)), r(fns[op3](a, val3))))
return a
def reference_kernel(t: Tree, inp: Input):
"""
Reference implementation of the kernel.
A parallel tree traversal where at each node we set
cur_inp_val = myhash(cur_inp_val ^ node_val)
and then choose the left branch if cur_inp_val is even.
If we reach the bottom of the tree we wrap around to the top.
"""
for h in range(inp.rounds):
for i in range(len(inp.indices)):
idx = inp.indices[i]
val = inp.values[i]
val = myhash(val ^ t.values[idx])
idx = 2 * idx + (1 if val % 2 == 0 else 2)
idx = 0 if idx >= len(t.values) else idx
inp.values[i] = val
inp.indices[i] = idx
def build_mem_image(t: Tree, inp: Input) -> list[int]:
"""
Build a flat memory image of the problem.
"""
header = 7
extra_room = len(t.values) + len(inp.indices) * 2 + VLEN * 2 + 32
mem = [0] * (
header + len(t.values) + len(inp.indices) + len(inp.values) + extra_room
)
forest_values_p = header
inp_indices_p = forest_values_p + len(t.values)
inp_values_p = inp_indices_p + len(inp.values)
extra_room = inp_values_p + len(inp.values)
mem[0] = inp.rounds
mem[1] = len(t.values)
mem[2] = len(inp.indices)
mem[3] = t.height
mem[4] = forest_values_p
mem[5] = inp_indices_p
mem[6] = inp_values_p
mem[7] = extra_room
mem[header:inp_indices_p] = t.values
mem[inp_indices_p:inp_values_p] = inp.indices
mem[inp_values_p:] = inp.values
return mem
def myhash_traced(a: int, trace: dict[Any, int], round: int, batch_i: int) -> int:
"""A simple 32-bit hash function"""
fns = {
"+": lambda x, y: x + y,
"^": lambda x, y: x ^ y,
"<<": lambda x, y: x << y,
">>": lambda x, y: x >> y,
}
def r(x):
return x % (2**32)
for i, (op1, val1, op2, op3, val3) in enumerate(HASH_STAGES):
a = r(fns[op2](r(fns[op1](a, val1)), r(fns[op3](a, val3))))
trace[(round, batch_i, "hash_stage", i)] = a
return a
def reference_kernel2(mem: list[int], trace: dict[Any, int] = {}):
"""
Reference implementation of the kernel on a flat memory.
"""
# This is the initial memory layout
rounds = mem[0]
n_nodes = mem[1]
batch_size = mem[2]
forest_height = mem[3]
# Offsets into the memory which indices get added to
forest_values_p = mem[4]
inp_indices_p = mem[5]
inp_values_p = mem[6]
yield mem
for h in range(rounds):
for i in range(batch_size):
idx = mem[inp_indices_p + i]
trace[(h, i, "idx")] = idx
val = mem[inp_values_p + i]
trace[(h, i, "val")] = val
node_val = mem[forest_values_p + idx]
trace[(h, i, "node_val")] = node_val
val = myhash_traced(val ^ node_val, trace, h, i)
trace[(h, i, "hashed_val")] = val
idx = 2 * idx + (1 if val % 2 == 0 else 2)
trace[(h, i, "next_idx")] = idx
idx = 0 if idx >= n_nodes else idx
trace[(h, i, "wrapped_idx")] = idx
mem[inp_values_p + i] = val
mem[inp_indices_p + i] = idx
# You can add new yields or move this around for debugging
# as long as it's matched by pause instructions.
# The submission tests evaluate only on final memory.
yield mem