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docs: update progress tracking for Epic 4.8 completion
Mark Epic 4.8 (Masterwork → Master rank trigger) as complete. Epic 4 (Crafting and Class Progression) is now 100% complete (8/8 tasks). Refs #39
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docs/plans/rules-engine-design.md

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@@ -14,28 +14,29 @@ Build a headless .NET 10 simulation engine that validates game design by running
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### Current Sprint Goal
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Complete Epic 4 (Crafting and Class Progression) to enable full crafting mechanics and class unlocking.
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Epic 4 (Crafting and Class Progression) complete! Next: Epic 5 (Economy and Inventory) to enable trading and resource management.
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### Epic Status Overview
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| Epic | Title | Status | Progress | GitHub Issue |
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| ---- | -------------------------------- | -------------- | -------- | ------------ |
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| 1 | Project Foundation | ✅ Complete | 5/5 | #3 |
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| 2 | Time and Simulation Loop | ✅ Complete | 6/6 | #4 |
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| 3 | NPC Decision Making | ✅ Complete | 6/6 | #5 |
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| 4 | Crafting and Class Progression | 🔄 In Progress | 7/8 | #6 |
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| 5 | Economy and Inventory | ⏳ Planned | 0/6 | #7 |
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| 6 | Contracts and Commitments | 🔄 Partial | 2/6 | #8 |
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| 7 | Settlement and Guild | ⏳ Planned | 0/6 | #9 |
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| 8 | Scenario Testing Framework | ⏳ Planned | 0/7 | #10 |
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| 9 | Persistence | ⏳ Planned | 0/4 | #11 |
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| 10 | Apprenticeship and Role Stacking | ⏳ Planned | 0/4 | #12 |
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| 11 | Full Progression Scenario | ⏳ Planned | 0/5 | #13 |
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**Total Progress**: 26/58 tasks complete (45%)
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| Epic | Title | Status | Progress | GitHub Issue |
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| ---- | -------------------------------- | ----------- | -------- | ------------ |
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| 1 | Project Foundation | ✅ Complete | 5/5 | #3 |
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| 2 | Time and Simulation Loop | ✅ Complete | 6/6 | #4 |
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| 3 | NPC Decision Making | ✅ Complete | 6/6 | #5 |
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| 4 | Crafting and Class Progression | ✅ Complete | 8/8 | #6 |
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| 5 | Economy and Inventory | ⏳ Planned | 0/6 | #7 |
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| 6 | Contracts and Commitments | 🔄 Partial | 2/6 | #8 |
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| 7 | Settlement and Guild | ⏳ Planned | 0/6 | #9 |
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| 8 | Scenario Testing Framework | ⏳ Planned | 0/7 | #10 |
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| 9 | Persistence | ⏳ Planned | 0/4 | #11 |
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| 10 | Apprenticeship and Role Stacking | ⏳ Planned | 0/4 | #12 |
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| 11 | Full Progression Scenario | ⏳ Planned | 0/5 | #13 |
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**Total Progress**: 27/58 tasks complete (47%)
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### Recent Completions
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-**2026-01-19**: Epic 4.8 - Masterwork → Master rank trigger (#39, PR #136)
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-**2026-01-19**: Epic 4.7 - CraftingSystem (#38, PR #135)
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-**2026-01-19**: Epic 4.6 - CraftingOutcomeRule (#37, PR #134)
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-**2026-01-19**: Epic 4.5 - Define RecipeDefinition (#36, PR #127, commit 8148f26)
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Priority order for remaining work:
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1. **Epic 4.8** - #39: Implement Masterwork → Master rank trigger
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1. **Epic 5** - #7: Economy and Inventory (0/6 tasks)
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2. **Epic 6** - #8: Complete Contracts and Commitments (4/6 remaining)
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## Key Design Decisions
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@@ -250,11 +252,13 @@ _For implementation patterns, examine referenced code paths._
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- ✅ Event emission with outcome details
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- **Verified**: 8 tests pass, crafting produces items and awards XP, all 511 tests pass
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**4.8 Implement Masterwork → Master rank trigger** _Issue #39_
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**4.8 Implement Masterwork → Master rank trigger** _Issue #39, PR #136_
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- Creating Masterwork immediately grants Master rank
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- Emit event
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- **Verify**: Masterwork creation triggers Master rank
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- ✅ MasterRankAchievedEvent for tracking Master rank achievements
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- ✅ Masterwork outcome immediately grants Master rank (level 10)
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- ✅ Event emission with trigger reason
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- ✅ Handles already-Master characters (no duplicate events)
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- **Verified**: 4 tests pass, Masterwork triggers Master rank, all 515 tests pass
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