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MATFGame.sln
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34 lines (34 loc) · 1.59 KB
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.29728.190
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Engine", "Engine\Engine.vcxproj", "{D94DE287-0369-4957-968F-F8E51DF24A50}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Game", "Game\Game.vcxproj", "{4DAD0E5C-FE86-425E-BE21-1856193F5360}"
ProjectSection(ProjectDependencies) = postProject
{D94DE287-0369-4957-968F-F8E51DF24A50} = {D94DE287-0369-4957-968F-F8E51DF24A50}
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{D94DE287-0369-4957-968F-F8E51DF24A50}.Debug|x64.ActiveCfg = Debug|x64
{D94DE287-0369-4957-968F-F8E51DF24A50}.Debug|x64.Build.0 = Debug|x64
{D94DE287-0369-4957-968F-F8E51DF24A50}.Release|x64.ActiveCfg = Release|x64
{D94DE287-0369-4957-968F-F8E51DF24A50}.Release|x64.Build.0 = Release|x64
{4DAD0E5C-FE86-425E-BE21-1856193F5360}.Debug|x64.ActiveCfg = Debug|x64
{4DAD0E5C-FE86-425E-BE21-1856193F5360}.Debug|x64.Build.0 = Debug|x64
{4DAD0E5C-FE86-425E-BE21-1856193F5360}.Release|x64.ActiveCfg = Release|x64
{4DAD0E5C-FE86-425E-BE21-1856193F5360}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {1C044DFC-70FF-45A3-B11E-FA9AE95EC349}
EndGlobalSection
EndGlobal